Siirry suoraan sisältöön

Digital Business and agile methods (5 cr)

Code: HTLT2005-3001

General information


Enrollment

10.02.2021 - 28.02.2021

Timing

15.02.2021 - 28.05.2021

Number of ECTS credits allocated

5 op

Mode of delivery

Face-to-face

Unit

Liiketoimintayksikkö

Teaching languages

  • English

Seats

0 - 40

Degree programmes

  • Liiketalous (AMK)

Teachers

  • Riikka Ahlgren

Groups

  • HBI21VK
    Degree Programme in International Business, vaihto-opiskelu/Exchange studies
  • HTK18S1
    Tietojenkäsittely
  • HTL19S1
    Liiketalous
  • HTK17S1
    Tietojenkäsittely
  • HTLDIG
    Digitaalinen liiketoiminta, liiketalous

Objective

Student recognizes various digital business models and opportunities. He/she has business understanding of some relevant technologies (e.g. IOT).
Student knows IT project process and understands software lifecycle. Student knows agile development practices.

Content

- Digital business models and technologies
- Basics of software business
- Agile methods (Scrum)

Oppimateriaali ja suositeltava kirjallisuus

Schwaber, K. and Sutherland, J. 2017. The Scrum Guide. ScrumAlliance.

Marsic, I. 2012. Software Engineering. Rutgers University. New Jersey, USA.

Christensen C. M., Raynor M.E., McDonald R. 2015. What Is Disruptive Innovation? Harvard Business Review. December 2015.

Weill, P. & Woerner, S. L. 2013. Optimizing your digital business model.(Digital Strategy). MIT Sloan Management Review, 54(3), p. 71.

Teaching methods

Contact lessons 4h/week, if covid-19 -situation allows.
If not, then online classes 4h/week according to schedule.

Independent work, contact lessons and group work.
Flipped classroom: Students read given materials before contact lessons.
Contact lessons focus on tasks and discussions.
Students create a digital business plan for a case company as a group work.

Employer connections

A project work for a case company

Student workload

Contact lessons 32h
Individual and group tasks 60h
Group assignment 43h
Total 135h

Further information

Exchange Students 10

Evaluation scale

0-5

Arviointikriteerit, tyydyttävä (1-2)

Excellent(5): The student is ablet to independently evaluate digital business and software business concepts and practices and can apply those to an agile IT-project.
Very Good: (4): Student is able to combine digital business concepts with agile development. He/She is able to apply the concepts in practice.
Good (3): The student understands digital business and software business concepts and practices. Student knows agile development practices and principles and is able to actively participate at an agile project.
Satisfactory (2): Student understands basics of digital business. Student is able to work in an agile project.
Sufficient (1): Student has some knowledge on digital business. Her/His project results are not related to agile development.
Fail (0):Student does not understand digital business. She/He is not able to participate at an agile IT-project.

Arviointikriteerit, hyvä (3-4)

Good (3): You understand digital business and software business concepts and practices. You see the connections of new technologies and digital business.You understand agile development practices and principles and are able to actively participate at an agile project.

Very Good: (4): You are able to combine digital business concepts with agile development. You apply the concepts in practice according to pre-set goals. You explain the choices that you make. You organize the work in your group or in your project.

Assessment criteria, excellent (5)

Excellent(5): You are able to independently evaluate digital business and software business concepts and practices and apply those to an agile project. You report your work logically and illustratively. You develop your group or project work in an agile way and reflect your learning.

Qualifications

ICT Skills