Music and Sound for Games (5 op)
Toteutuksen tunnus: KDMP0410-3002
Toteutuksen perustiedot
Ilmoittautumisaika
01.12.2021 - 30.04.2022
Ajoitus
23.05.2022 - 03.06.2022
Opintopistemäärä
5 op
Virtuaaliosuus
1 op
Toteutustapa
80 % Lähiopetus, 20 % Verkko-opetus
Yksikkö
Liiketoimintayksikkö
Opetuskielet
- Englanti
Paikat
0 - 30
Koulutus
- Tietojenkäsittely (AMK)
- Bachelor's Degree Programme in Business Information Technology
Opettaja
- Kalle Raijonkari
- Ilari Miikkulainen
Ryhmät
-
HTG21S1Bachelor's Degree Programme in Business Information Technology
-
ZJA21SIPAvoin AMK, tiko, AMK-polku
-
ZJA21SIP1Avoin AMK, TIKO, BIT-polku
-
HTK20S1Tietojenkäsittely
-
ZJK22KIKorkeakoulujen välinen yhteistyö, TIKO
-
ZJA22KIAvoin AMK, tiko
Tavoitteet
The student will learn the basic terminology and the general mindset of music and sound design in games. The student will also become acquainted with the tools and conventions to make game sounds and music in practice.
Sisältö
Theoretical part consists small individual research about the topic. In practical part the student will make a sound design (or music)for the game and/or for other visual material.In final assignment the student will deepen his/her knowledge and competence concerning sound and music in games. This final assignment can be both research or practical depending on the interest of the student.
Lisätietoja opiskelijoille
Avoin amk 10
EduFutura 10
Arviointiasteikko
0-5
Arviointikriteerit, tyydyttävä (1-2)
o excellent (5) students show an excellent understanding of the key issues and their work is very well-produced
o good (3-4) students understand the main processes and concepts and their work is of a reasonable standard
o satisfactory (1-2) students gain and demonstrate enough knowledge to pass the course
Esitietovaatimukset
Personal interest, hobbyism and other competences in a field of music, sound or/and games.Some kind of background with music/sound softwares and/or musical instrument can be seen beneficial when applying to this course.