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Basics of Game ProgrammingLaajuus (7 op)

Opintojakson tunnus: IIO50100

Opintojakson perustiedot


Laajuus
7 op
Opetuskieli
englanti

Osaamistavoitteet

The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of real-time 2D/3D graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game

Sisältö

- Game design and game mechanics
- Game programming
- Game graphics

Esitietovaatimukset

Basics of object-oriented programming

Arviointikriteerit, tyydyttävä (1)

Assessment is based on completed assignments on three subjects: 1) Game design and game mechanics; 2) Game programming; and 3) Game graphics

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