Basics of Game ProgrammingLaajuus (7 op)
Opintojakson tunnus: IIO50100
Opintojakson perustiedot
- Laajuus
- 7 op
- Opetuskieli
- englanti
Osaamistavoitteet
The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of real-time 2D/3D graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game
Sisältö
- Game design and game mechanics
- Game programming
- Game graphics
Esitietovaatimukset
Basics of object-oriented programming
Arviointikriteerit, tyydyttävä (1)
Assessment is based on completed assignments on three subjects: 1) Game design and game mechanics; 2) Game programming; and 3) Game graphics