Basics of Game DevelopmentLaajuus (5 op)
Opintojakson tunnus: TTOW0211
Opintojakson perustiedot
- Laajuus
- 5 op
- Opetuskieli
- englanti
- Vastuuhenkilö
- Paavo Nelimarkka
Osaamistavoitteet
The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of game and graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game
Sisältö
- Game design and game mechanics
- Game programming
- Game graphics
Esitietovaatimukset
Basics of object-oriented programming (recommended).
Arviointikriteerit, tyydyttävä (1)
Assessment is based on accepted assignments and exam
Arviointikriteeri, hyväksytty/hylätty
Assessment is based on accepted assignments and exam.
Sufficient: More than 50% points from the exam. Assignments accepted.
Unsufficient: Less than 50% points from the exam. Assignments not accep