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Basics of Game DevelopmentLaajuus (5 op)

Opintojakson tunnus: TTOW0211

Opintojakson perustiedot


Laajuus
5 op
Opetuskieli
englanti
Vastuuhenkilö
Paavo Nelimarkka

Osaamistavoitteet

The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of game and graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game

Sisältö

- Game design and game mechanics
- Game programming
- Game graphics

Esitietovaatimukset

Basics of object-oriented programming (recommended).

Arviointikriteerit, tyydyttävä (1)

Assessment is based on accepted assignments and exam

Arviointikriteeri, hyväksytty/hylätty

Assessment is based on accepted assignments and exam.
Sufficient: More than 50% points from the exam. Assignments accepted.
Unsufficient: Less than 50% points from the exam. Assignments not accep

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