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Bachelor's Degree Programme in Business Information Technology: Full-time Studies

Code: HTG2023SS

Degree:
Bachelor of Business Administration

Degree title:
Bachelor of Business Administration

Credits:
210 ects

Duration:
3.5 years (210 cr)

Start semester:
Autumn 2023

Teaching language:
English

Show study timings by semester, study year or period

Code Name Credits (cr) 2023-2024 2024-2025 2025-2026 2026-2027 Autumn 2023 Spring 2024 Autumn 2024 Spring 2025 Autumn 2025 Spring 2026 Autumn 2026 1. / 2023 2. / 2024 3. / 2024 1. / 2024 2. / 2025 3. / 2025 1. / 2025 2. / 2026 3. / 2026 1. / 2026
HTG2023SS-1001
FUTURE FACTORY

(Choose all )

15
ZZPP0750 Entrepreneurship 3 3 3 3
ZZPP0740 JAMK InnoFlash 2 2 2 2
ZZPP0920 Future Factory Project 10 10 10 10
HTG2023SS-1002
LANGUAGES AND COMMUNICATION STUDIES

(Choose 11)

11
ZZPC0220 English for Working Life 4 4 4 4
ZZPC0320 Swedish for Working Life 4 4 4 4
ZWPC0820 Finnish 1 4 4 4 4
ZWPC0420 Communication Skills for Working Life 3 3 3 3
HTG2023SS-1003
PROFESSIONAL DEVELOPMENT

(Choose all )

9
ZZPP0520 Development as an Expert 5 3 1 1 3 1 1 3 1 1
HTGP0010 Self-Leadership 2 2 2 2
HTGP0020 Business Communication 2 2 2 2
HTG2023SS-1004
RESEARCH-BASED DEVELOPMENT IN PRACTICE

(Choose all )

20
ZZPP0620 Research and Development 5 5 5 5
ZZ00BL91 Bachelor's Thesis, Planning 3 3 3 3
ZZ00BL97 Bachelor's Thesis, Thesis Writing 2 2 2 2
ZZ00BL92 Bachelor's Thesis, Implementation 6 6 6 6
ZZ00BL93 Bachelor's Thesis, Reporting and Assessment 4 4 4 4
ZZOA0220 Maturity Test, Bachelor's Degree 0
HTG2023SS-1005
BIT SYSTEMS AND TOOLS

(Choose all )

30
ZZPP0420 ICT Skills 3 3 3 3
HTGP0050 CMS Basics 3 3 3 3
HTGP0060 Collaboration Tools 2 2 2 2
HTGP0070 Operating Systems 3 3 3 3
HTGP0080 Computing Infrastructure 3 3 3 3
HTGP0090 Software Engineering 6 6 6 6
HTGP0100 Usability and User Centric Design 3 3 3 3
HTGP0110 Basics for Digital Media 5 5 5 5
HTGP0120 Business Basics 2 2 2 2
HTG2023SS-1006
PRACTICAL TRAINING

(Choose all )

30
HTGP0130 Practical Training 30 30 30 30
HTG2023SS-1007
GAME PRODUCTION

(Choose all )

33
HG00BX85 Basics of Programming 3 3 3 3
HG00BX86 Game Programming 5 5 5 5
HTGP0160 Game Engine 1 5 5 5 5
HTGP0170 Game Design 8 8 8 8
HTGP0180 Game Industry 3 3 3 3
HTGP0190 Basics of 2D Game Art 3 3 3 3
HTGP0200 Narrative Design 3 3 3 3
HTGP0210 Game Concept Development 3 3 3 3
HTG2023SS-1008
GAME ART

(Choose 25)

0 - 25
HTGP0220 2D Graphics 5 5 5 5
HTGP0230 2D Animation 5 5 5 5
HTGP0240 3D Modeling and Texturing 5 5 5 5
HTGP0250 3D Animation 5 5 5 5
HTGP0260 Concept Art & Character Design 5 5 5 5
HTG2023SS-1009
GAME PROGRAMMING & ENGINES

(Choose 25)

0 - 25
HTGP0270 Advanced Game Programming 5 5 5 5
HTGP0280 Game Engine 2 5 5 5 5
HTGP0290 Mobile Game Programming 5 5 5 5
HTGP0300 Online Game Programming 5 5 5 5
HTGP0310 Game Engine 3 5 5 5 5
HTG2023SS-1010
COMPLEMENTARY PROFESSIONAL STUDIES

(Choose 55)

0 - 55
HTGP0320 Serious Games & Gamification 5 5 5 5
HTGP0330 Cross Reality 5 5 5 5
HTGP0340 Game Monetization and Analytics 5 5 5 5
HTGP0350 AI in Games 5 5 5 5
KDMP0410 Music and Sound for Games 5 5 5 5
HTGP0370 Game Entrepreneurship 5 5 5 5
HTGP0380 Game Testing 5 5 5 5
HTGP0360 Narrative 5 5 5 5
HTGP0490 Advanced Content for Games 5 5 5 5
HTGP0500 Digital Photography and Video Production 5 5 5 5
HTGP0510 Image Processing and Publishing 5 5 5 5
HTG2023SS-1011
PROFESSIONAL PROJECT STUDIES

(Choose 20)

2 - 20
HTGP0410 Professional Project 2 - 5 5 5 5
HTGP0150 Customer Project 5 5 5 5
HTGP0450 FF Concept Lab 5 5 5 5
HTGP0400 FF Wimma Lab 5 5 5 5
HTG2023SS-1015
Ticorporate

(Choose 35)

15 - 35
HG00BX87 Ticorporate Demo Lab 15 15 15 15
HTGP0480 Ticorporate Product Lab 10 - 20 10 10 10
HTG2023SS-1012
ELECTIVE STUDIES

(Choose ects: 15)

15
HTGP0420 Elective 1 5 5 5 5
HTGP0430 Elective 2 5 5 5 5
HTGP0440 Elective 3 5 5 5 5
HGVAPVAL
BIT Elective Studies

(Choose 15)

0 - 15
HT00BY31 Roles and Responsibilities in Esports Organization 5
HTP20840 Esports Coaching 5
HG00BY32 Game Development with Yahaha 5
ZWHYVIN
Student Wellbeing in Studies and at Work (For Bachelor's Student)

(Choose 12)

0 - 12
ZW00BM05 Degree Student Tutoring 3 - 5
ZW00BM04 Exchange Student Tutoring 3 - 5
ZZ00BP80 Boost your career! Career planning and working life skills 2
INTEG2022
Talent Boost: Integration into Finland

(Choose 35)

0 - 35
ZW00BS75 Integration into the Finnish Society 2 2 2 2
HBIETE02 Creating Careers 1 1 1 1
HBIETE03 Team and Client - Multidisciplinary Business Project Course 5 5 5 5
BI00BB21 Finnish 2 5 5 5 5
BI00BB22 Finnish 3 5 5 5 5
BI00BB23 Finnish 4 5 5 5 5
BI00BO69 Finnish 5 5 5 5 5
BI00BB47 Each One Teach One 2 - 8 2 2 2
BITB001
Talent Boost: Let´s communicate in Finnish

(Choose 15)

0 - 15
BI00BT55 Write in Finnish 4 4 4 4
BI00BT57 Puhu suomeksi 2 2 2 2
BI00BT58 Kehitä kielioppia 2 2 2 2
BI00CJ87 Finnish 6 5
YHTYRI
Shared Entrepreneurship Studies (For Bachelor's and Master's Student)

(Choose 23)

0 - 23
ZZ00BC02 Idea to Business 5
ZZ00BC03 Business Coaching 8
ZYVZ0200 The Dreams+Inspiration! 3
ZZ00CQ16 Narratives of entrepreneurship 2
ZZ00CQ17 Valmiina yrittämään 3
ZZ00CQ18 JA Company Program 1 - 5
ZZ00CQ62 Yritystoimintaa kehittävät opinnot 1 - 5
HTG2023SS-1013
CAMPUSONLINE

(Choose 0)

0
HTG2023SS-1014
EDUFUTURA

(Choose 0)

0
Total 210 83 134 94 44 37 46 66 68 39 55 44 37 41 5 66 63 5 39 45 10 44

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

Structure of the studies (Bachelor's degree)

Professional Studies
Game Programming
Game Engine 1
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
Professional Project
Customer Project
FF Wimma Lab
Ticorporate Product Lab
Practical Training
Practical Training
Bachelor's Thesis
Bachelor's Thesis, Planning
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Maturity Test, Bachelor's Degree
Core Studies
Entrepreneurship
JAMK InnoFlash
Future Factory Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Self-Leadership
Business Communication
Research and Development
ICT Skills
CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Software Engineering
Usability and User Centric Design
Basics for Digital Media
Business Basics
Basics of Programming
FF Concept Lab
Ticorporate Demo Lab
Elective Studies
Elective 1
Elective 2
Elective 3
Not grouped

Bachelor's Degree: Business Information Technology 2020-2023

Business competence

Student understands the most important processes and functions in business. Student understands the importance of technology and digital services in business and organisational workflow. Student can develop business processes and use information technology to support that development. Student understands the meaning of contracts, offers, licences and copyrights in his or her own work. Student can design and carry out a training on a familiar topic. Student can serve a customer.

Self-Leadership
Business Communication
CMS Basics
Collaboration Tools
Software Engineering
Basics for Digital Media
Business Basics
Practical Training
Game Industry
Game Monetization and Analytics
Game Entrepreneurship
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Cross-disciplinary competence in games

Student can apply skills and knowledge in a special field of game production, development or design, or other field of study with link to digital games. Student can analyze, evaluate and develop activities in this field.

Practical Training
Narrative Design
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Game production competence

Student has knowledge about software and design tools specific for digital game production and can apply them. Student understands the game industry and can design games. Student can develop a game with existing engine. Student can design and create assets for games. Student can produce and lead a game design team. Student understands business aspects and monetization and can apply them in game production.

Practical Training
Basics of Programming
Game Programming
Game Engine 1
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Software engineering competence

Student understands software systems as a whole, as well as their production, acquirement and upkeep requirements. Student has knowledge about project management and can apply related tools and methods. Student can define, design and test software and user interface. Student has knowledge and can apply software engineering tools and methods. Student can create design documents and understands those created by others.

Software Engineering
Usability and User Centric Design
Basics for Digital Media
Practical Training
Basics of Programming
Game Programming
Game Engine 1
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Game Testing
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Systems and methods in ICT

Student has knowledge general information about ICT systems, software development tools and communication tools. Student understands the role of ICT tools and digitalization. Student can design and publish online content for different platforms.

CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Software Engineering
Basics for Digital Media
Practical Training
Basics of 2D Game Art
2D Graphics
2D Animation
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Not grouped
Entrepreneurship
JAMK InnoFlash
Future Factory Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Research and Development
Bachelor's Thesis, Planning
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Maturity Test, Bachelor's Degree
ICT Skills

Bachelor’s degree: The shared competences 2023-2025

Ethics

The graduating student adheres to the ethical principles and values of their field of profession, taking the principles of equality and non-discrimination into account.
- Is able to take responsibility for their own actions and their consequences and reflects on them in accordance with the ethical principles and values of their field.
- Takes others into account and promotes equality and non-discrimination.
- Take into account the realisation of diversity and accessibility in their actions.
- Understands the principles of responsible conduct of research and adheres to them.
- Is able to influence society based on ethical values.

English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Self-Leadership
Research and Development
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Maturity Test, Bachelor's Degree
ICT Skills
Software Engineering
Usability and User Centric Design
Practical Training
Game Design
Game Industry
Concept Art & Character Design
Serious Games & Gamification
Game Monetization and Analytics
Game Entrepreneurship
Image Processing and Publishing
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Proactive development

The graduating student is able to develop solutions that anticipate the future of their own field, applying existing knowledge and research and development methods.
− Solves problem situations creatively and reforms operating methods together with others.
− Is able to work in projects in cooperation with actors of different fields.
− Is able to apply existing knowledge in the field in development and utilises research and development methods.
− Is able to seek customer-oriented, sustainable and economically viable solutions, anticipating the future of their field.

JAMK InnoFlash
Future Factory Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Research and Development
Bachelor's Thesis, Planning
Bachelor's Thesis, Implementation
Maturity Test, Bachelor's Degree
Software Engineering
Practical Training
Game Design
Game Concept Development
Serious Games & Gamification
Game Monetization and Analytics
Game Entrepreneurship
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Internationality and multiculturalism

The graduating student is able to operate in multicultural and international operating environments and networks.
- Is familiar with the impacts of their cultural background on their activities and is able to develop operating methods that take multiculturalism into account in their work community.
- Is able to monitor and utilise the international development of their field in their work.
- Is able to communicate internationally in their work tasks.

English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Business Communication
ICT Skills
Collaboration Tools
Software Engineering
Usability and User Centric Design
Practical Training
Game Design
Game Industry
Game Concept Development
Game Entrepreneurship
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Sustainable development

The graduating student is familiar with the principles of sustainable development, promotes their implementation and acts responsibly as a professional and a member of society.
- Is able to use information related to their field in finding, implementing and establishing sustainable solutions and operating models.
- Understands sustainability challenges, their interdependencies and the various aspects of issues and problems.

Future Factory Project
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Software Engineering
Practical Training
Game Design
Game Industry
Game Entrepreneurship
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Learning to learn

The graduating student recognises the strengths and development areas of their competence and learning methods, and they utilise the opportunities communities and digitalisation provide in their learning.
- Assesses and develops their competence and learning methods in different learning environments.
- Is able to acquire, critically assess and appropriately apply the national and international knowledge base andpractices of their field.
- Also takes responsibility for group learning and sharing what has been learned.

JAMK InnoFlash
Future Factory Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Self-Leadership
Business Communication
Research and Development
Bachelor's Thesis, Planning
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Maturity Test, Bachelor's Degree
ICT Skills
CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Software Engineering
Usability and User Centric Design
Basics for Digital Media
Business Basics
Practical Training
Basics of Programming
Game Programming
Game Engine 1
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Operating in a workplace

The graduating student has versatile working life skills and is able to operate in work communities of their field.
- Is able to work constructively in a work community and promotes their own and their work community’s well-being.
- Is able to act professionally in communication and interaction situations at a workplace.
- Utilises the opportunities offered by technology and digitalisation in their work.
- Understands the complexity of changing working life and their own resilience in changing working life situations.
- Has capabilities for an entrepreneurial approach.

Entrepreneurship
JAMK InnoFlash
Future Factory Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Self-Leadership
Business Communication
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
ICT Skills
Software Engineering
Basics for Digital Media
Business Basics
Practical Training
Game Design
Game Industry
Serious Games & Gamification
Game Entrepreneurship
Image Processing and Publishing
Professional Project
Customer Project
FF Concept Lab
FF Wimma Lab
Ticorporate Demo Lab
Ticorporate Product Lab
Elective 1
Elective 2
Elective 3
Not grouped

Code Name Credits (cr)
HTG2023SS-1001
FUTURE FACTORY

(Choose all)

15
ZZPP0750 Entrepreneurship 3
ZZPP0740 JAMK InnoFlash 2
ZZPP0920 Future Factory Project 10
HTG2023SS-1002
LANGUAGES AND COMMUNICATION STUDIES

(Choose 11)

11
ZZPC0220 English for Working Life 4
ZZPC0320 Swedish for Working Life 4
ZWPC0820 Finnish 1 4
ZWPC0420 Communication Skills for Working Life 3
HTG2023SS-1003
PROFESSIONAL DEVELOPMENT

(Choose all)

9
ZZPP0520 Development as an Expert 5
HTGP0010 Self-Leadership 2
HTGP0020 Business Communication 2
HTG2023SS-1004
RESEARCH-BASED DEVELOPMENT IN PRACTICE

(Choose all)

20
ZZPP0620 Research and Development 5
ZZ00BL91 Bachelor's Thesis, Planning 3
ZZ00BL97 Bachelor's Thesis, Thesis Writing 2
ZZ00BL92 Bachelor's Thesis, Implementation 6
ZZ00BL93 Bachelor's Thesis, Reporting and Assessment 4
ZZOA0220 Maturity Test, Bachelor's Degree 0
HTG2023SS-1005
BIT SYSTEMS AND TOOLS

(Choose all)

30
ZZPP0420 ICT Skills 3
HTGP0050 CMS Basics 3
HTGP0060 Collaboration Tools 2
HTGP0070 Operating Systems 3
HTGP0080 Computing Infrastructure 3
HTGP0090 Software Engineering 6
HTGP0100 Usability and User Centric Design 3
HTGP0110 Basics for Digital Media 5
HTGP0120 Business Basics 2
HTG2023SS-1006
PRACTICAL TRAINING

(Choose all)

30
HTGP0130 Practical Training 30
HTG2023SS-1007
GAME PRODUCTION

(Choose all)

33
HG00BX85 Basics of Programming 3
HG00BX86 Game Programming 5
HTGP0160 Game Engine 1 5
HTGP0170 Game Design 8
HTGP0180 Game Industry 3
HTGP0190 Basics of 2D Game Art 3
HTGP0200 Narrative Design 3
HTGP0210 Game Concept Development 3
HTG2023SS-1008
GAME ART

(Choose 25)

0 - 25
HTGP0220 2D Graphics 5
HTGP0230 2D Animation 5
HTGP0240 3D Modeling and Texturing 5
HTGP0250 3D Animation 5
HTGP0260 Concept Art & Character Design 5
HTG2023SS-1009
GAME PROGRAMMING & ENGINES

(Choose 25)

0 - 25
HTGP0270 Advanced Game Programming 5
HTGP0280 Game Engine 2 5
HTGP0290 Mobile Game Programming 5
HTGP0300 Online Game Programming 5
HTGP0310 Game Engine 3 5
HTG2023SS-1010
COMPLEMENTARY PROFESSIONAL STUDIES

(Choose 55)

0 - 55
HTGP0320 Serious Games & Gamification 5
HTGP0330 Cross Reality 5
HTGP0340 Game Monetization and Analytics 5
HTGP0350 AI in Games 5
KDMP0410 Music and Sound for Games 5
HTGP0370 Game Entrepreneurship 5
HTGP0380 Game Testing 5
HTGP0360 Narrative 5
HTGP0490 Advanced Content for Games 5
HTGP0500 Digital Photography and Video Production 5
HTGP0510 Image Processing and Publishing 5
HTG2023SS-1011
PROFESSIONAL PROJECT STUDIES

(Choose 20)

2 - 20
HTGP0410 Professional Project 2 - 5
HTGP0150 Customer Project 5
HTGP0450 FF Concept Lab 5
HTGP0400 FF Wimma Lab 5
HTG2023SS-1015
Ticorporate

(Choose 35)

15 - 35
HG00BX87 Ticorporate Demo Lab 15
HTGP0480 Ticorporate Product Lab 10 - 20
HTG2023SS-1012
ELECTIVE STUDIES

(Choose ects: 15)

15
HTGP0420 Elective 1 5
HTGP0430 Elective 2 5
HTGP0440 Elective 3 5
HGVAPVAL
BIT Elective Studies
0 - 15
HT00BY31 Roles and Responsibilities in Esports Organization 5
HTP20840 Esports Coaching 5
HG00BY32 Game Development with Yahaha 5
ZWHYVIN
Student Wellbeing in Studies and at Work (For Bachelor's Student)
0 - 12
ZW00BM05 Degree Student Tutoring 3 - 5
ZW00BM04 Exchange Student Tutoring 3 - 5
ZZ00BP80 Boost your career! Career planning and working life skills 2
INTEG2022
Talent Boost: Integration into Finland
0 - 35
ZW00BS75 Integration into the Finnish Society 2
HBIETE02 Creating Careers 1
HBIETE03 Team and Client - Multidisciplinary Business Project Course 5
BI00BB21 Finnish 2 5
BI00BB22 Finnish 3 5
BI00BB23 Finnish 4 5
BI00BO69 Finnish 5 5
BI00BB47 Each One Teach One 2 - 8
BITB001
Talent Boost: Let´s communicate in Finnish
0 - 15
BI00BT55 Write in Finnish 4
BI00BT57 Puhu suomeksi 2
BI00BT58 Kehitä kielioppia 2
BI00CJ87 Finnish 6 5
YHTYRI
Shared Entrepreneurship Studies (For Bachelor's and Master's Student)
0 - 23
ZZ00BC02 Idea to Business 5
ZZ00BC03 Business Coaching 8
ZYVZ0200 The Dreams+Inspiration! 3
ZZ00CQ16 Narratives of entrepreneurship 2
ZZ00CQ17 Valmiina yrittämään 3
ZZ00CQ18 JA Company Program 1 - 5
ZZ00CQ62 Yritystoimintaa kehittävät opinnot 1 - 5
HTG2023SS-1013
CAMPUSONLINE

(Choose 0)

0
HTG2023SS-1014
EDUFUTURA

(Choose 0)

0