Bachelor's Degree Programme in Business Information Technology: HTK2018SPT
Code: HTK2018SPT
- Degree title
- Bachelor of Business Administration
- Credits
- 210 ects
- Duration
- 3.5 years (210 cr)
- Start semester
- Autumn 2018
- Teaching language
- Finnish
Select timing, structure or classification view
Show study timings by semester, study year or period
| Code | Name | Credits (cr) | 2018-2019 | 2019-2020 | 2020-2021 | 2021-2022 | Autumn 2018 | Spring 2019 | Autumn 2019 | Spring 2020 | Autumn 2020 | Spring 2021 | Autumn 2021 | 1. / 2018 | 2. / 2018 | 3. / 2019 | 4. / 2019 | 5. / 2019 | 1. / 2019 | 2. / 2020 | 3. / 2020 | 1. / 2020 | 2. / 2021 | 3. / 2021 | 1. / 2021 |
|---|---|---|
| Total | 210 |
Bachelor's Degree: Common competences at JAMK 2017-2019
Bachelor's degree: Business Information Technology 2015-2019
|
Specialized ICT field competence
* is able to apply his/her knowledge and skills in a specialized ICT field |
| Workstations |
| Content Production for Web |
| ICT infrastructure |
| Game Development Technologies |
| Content Production in Game Development |
| Software Engineering |
| Ticorporate Demo Lab |
| Ticorporate Product Lab |
| Customer project |
| Digital Photography |
| Image Processing and Retouching |
| Testing |
| Java programming |
| JEE Application Development |
| Agile Testing |
| Publishing |
| PHP Programming |
| Practical Training |
| Music and Sound for Games |
|
ICT infrastructure competence
* understands the purpose and principles of the main network components (hardware and software components) and services |
| Workstations |
| ICT infrastructure |
| Game Development Technologies |
| Ticorporate Demo Lab |
| Ticorporate Product Lab |
|
ICT project work competence
* understands the differences between various kind of ICT projects and the role of projects as a part of an organizational structure |
| Web business |
| Game Development Technologies |
| Content Production in Game Development |
| Ticorporate Demo Lab |
| Ticorporate Product Lab |
| Customer project |
| Music and Sound for Games |
|
Business competence
* understands essential business processes and functions |
| Basics of Business Competence |
| Web business |
| Business Mathematics |
| Business Simulation |
| Ticorporate Demo Lab |
| Ticorporate Product Lab |
| Customer project |
| Online Business |
| Publishing |
| Technical Solutions 1 |
| Technical Solutions 2 |
| Technical Solutions 3 |
| Content Production |
|
Information systems competence
* understands information systems as a whole |
| Web Page Development |
| Programming |
| Content Production for Web |
| Databases |
| Web business |
| Game Development Technologies |
| Web Application Development |
| Software Engineering |
| Ticorporate Demo Lab |
| Ticorporate Product Lab |
| Online Business |
| Web Application Development 2 |
| Databases 2 |
| Testing |
| Java programming |
| JEE Application Development |
| Agile Testing |
| Practical assignment |
| PHP Programming |
| Technical Solutions 1 |
| Technical Solutions 2 |
| Technical Solutions 3 |
| Content Production |
| Practical Training |
| Not grouped |
| ICT Skills |
| Development as an Expert |
| Communication Skills (for Finnish degree programmes) |
| English for Working Life |
| JAMK Innovation Week |
| Entrepreneurship |
| Swedish for Working Life |
| Concept Lab |
| Scout, Develop and Start |
| The Dreams+Inspiration! |
| NY-startup 1 |
| NY-startup 2 |
| JAMKGenerator Project |
| Pre-Incubator |
| Osuuskunta goes on the road |
| Entrepreneurship in Cooperatives |
| Incubator |
| Research and Development |
| Bachelor's Thesis, part 1 |
| Bachelor's Thesis, part 2 |
| Maturity Test |
| Remedial Swedish |
Structure of the studies (Bachelor's degree)
Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.