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Basics of Game Development (5 cr)

Code: TTOW0211-3002

General information


Enrollment

01.11.2021 - 09.01.2022

Timing

10.01.2022 - 25.02.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Face-to-face

Unit

School of Technology

Campus

Lutakko Campus

Teaching languages

  • English

Seats

0 - 35

Degree programmes

  • Bachelor's Degree Programme in Information and Communications Technology

Teachers

  • Jani Immonen

Teacher in charge

Jani Immonen

Groups

  • TTV19S3
    Tieto- ja viestintätekniikka

Objectives

The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of game and graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game

Content

- Game design and game mechanics
- Game programming
- Game graphics

Learning materials and recommended literature

Course pages and web material

Teaching methods

Distance learning

Exam dates and retake possibilities

Exam will be held in EXAM-studio

Student workload

Virtual Study 75h, assignments 60h

Further information for students

Exchange students 5 places

Evaluation scale

0-5

Evaluation criteria, satisfactory (1-2)

Assessment is based on accepted assignments and exam

Evaluation criteria, pass/failed

Assessment is based on accepted assignments and exam.
Sufficient: More than 50% points from the exam. Assignments accepted.
Unsufficient: Less than 50% points from the exam. Assignments not accep

Prerequisites

Basics of object-oriented programming (recommended).