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Game Entrepreneurship (5 cr)

Code: HTGP0370-3001

General information


Enrollment

01.11.2022 - 05.01.2023

Timing

09.01.2023 - 19.05.2023

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Online learning

Unit

School of Business

Teaching languages

  • English

Seats

0 - 30

Degree programmes

  • Bachelor's Degree Programme in Business Information Technology

Teachers

  • Mika Karhulahti
  • Jussi Prokkola

Groups

  • ZJA23KI
    Avoin AMK, tiko
  • ZJK23KI
    Korkeakoulujen välinen yhteistyö, TIKO
  • HTG20S1
    Bachelor's Degree Programme in Business Information Technology

Objective

The object of the course:

This course provides you with basic knowledge of entrepreneurship, game start-ups and profitable business in game industry. In this course you can evaluate your own entrepreneur skills and expand your understanding of the game industry.

Course competences:
Business competence
Game production competence

The learning objectives of the course:
After this course you will know what it takes to start up a game studio. You will understand the requirements from the technological, business, personnel and funding point of views. You will understand how to plan and manage the cash flow and what kind of sources can be used to support your game business.

Content

This course is a game related part for the entrepreneurial studies. In this course you will not develop (of course you can) your own business but more to get acquainted with the specialties in the game industry. You will learn how the funding is organized in game business and what kind of sources there are to be used. What is the role of the publisher and what kind of agreements you are to be made with them? You will also learn what is the role of marketing and how that should applied in start-ups.

Teaching methods

Online lectures, assignments

Evaluation scale

0-5

Assessment criteria, approved/failed

You recognize the needs and requirements for starting up and running a game studio. You know what it takes to create a successful deck for funding. You get connected with the (local/national/global) game industry and apply research among them.

Qualifications

You need to have entrepreneurial skills and understanding of the terms and acronyms in the business overall.