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Game Art & Design (3 op)

Toteutuksen tunnus: HBIG1000-3002

Toteutuksen perustiedot


Ilmoittautumisaika
01.12.2021 - 30.04.2022
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
06.06.2022 - 23.06.2022
Toteutus on päättynyt.
Opintopistemäärä
3 op
Lähiosuus
3 op
Toteutustapa
Lähiopetus
Yksikkö
Liiketoimintayksikkö
Toimipiste
Pääkampus
Opetuskielet
englanti
Paikat
0 - 20
Opettajat
Risto Korkia-Aho
Mika Karhulahti
Ilari Miikkulainen
Kristoffer Alexander
Ryhmät
MPT22VK
Palveluliiketoiminnan tutkinto-ohjelma (AMK), vaihto-opiskelu/Exchange studies
HBI19S1
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MTM22VK
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Bachelor's Degree Programme in Business Information Technology, vaihto-opiskelu/Exchange studies
HTL22VK
Liiketalouden tutkinto-ohjelma (AMK)
HBI20S1
Bachelor's Degree Programme in International Business
HBI22VK
Bachelor's Degree Programme in International Business, vaihto-opiskelu/Exchange studies
HBI22VKSS
Like's Summer School 2022 (Bachelor's)
ZJA22KH
Avoin AMK, lita
Opintojakso
HBIG1000
Toteutukselle HBIG1000-3002 ei löytynyt varauksia!

Arviointiasteikko

0-5

Tavoitteet

Upon completion of this course students will be able to
-Understand the unique nature of the game industry
-Identify key factors for game monetization to succeed in developing game business
-Understand the importance of visual design and concept art in game design, and be able to create some content
-Analyze, understand and implement the priciples of game design
-Design a game concept as a member of a multidisciplinary team
-Communicate and pitch game concept for key stakeholders
-Communicate game design decisions for key stakeholders

Sisältö

This course gives an overview on how games are developed. Basic introduction to game design, visual design and concept art is provided, along with simple tools to quickly demonstrate game concepts and ideas. Game mechanics and underlying design principles are explained. Methods to create a simple, viable game concept are introduced. Finally, students are given instructions on how to successfully pitch a video game.

Oppimateriaalit

Shared during the course by the visiting professor and senior lecturers

Opetusmenetelmät

The course follows face-to-face learning methods where students participate in lectures, workshops, and other study activities organized in the classroom. Furthermore, a student also completes individual assignments utilizing virtual study platforms and materials.

Harjoittelu- ja työelämäyhteistyö

This course is ideally suited for students seeking careers in game production, business management, marketing, advertising, media development, and teaching.

Tenttien ajankohdat ja uusintamahdollisuudet

Agreed with the professor and senior lecturers in the beginning of course.

Toteutuksen valinnaiset suoritustavat

None

Opiskelijan ajankäyttö ja kuormitus

Monday June 6 - Friday June 10, 2022
Monday June 13 -Thursday June 16, 2022
Monday June 20 - Wednesday June 22, 2022

Daily hours will be published later: each day 1hour 15 minutes

Location published later.

81 hours
- Lessons 18 h
-Assignments, presentations 48
-Independent reading and research 15

Arviointikriteerit, tyydyttävä (1)

Evaluation of students' output during the course.

Esitietovaatimukset

Ability to work in a multidisciplinary team.

Lisätiedot

Avoin amk 5
EduFutura 5

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