Game Project 3 (10cr)
Code
General information
- Enrollment
- 17.11.2025 - 08.01.2026
- Registration for the implementation has begun.
- Timing
- 12.01.2026 - 20.05.2026
- The implementation has not yet started.
- Number of ECTS credits allocated
- 10 cr
- Local portion
- 10 cr
- Mode of delivery
- Face-to-face
- Unit
- School of Business
- Campus
- Main Campus
- Teaching languages
- English
- Seats
- 20 - 45
- Degree programmes
- Bachelor's Degree Programme in Business Information Technology
- Teachers
- Kalle Raijonkari
- Mika Karhulahti
- Jere Lamberg
- Dmytro Zhovtobryukh
- Ilari Miikkulainen
- Teacher in charge
- Teija Koskinen
- Groups
-
HTG24S1Bachelor's Degree Programme in Business Information Technology
- Course
- HG00CF67
Realization has 48 reservations. Total duration of reservations is 136 h 30 min.
| Time | Topic | Location |
|---|---|---|
|
Mon 12.01.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 13.01.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 15.01.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 19.01.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 20.01.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 22.01.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 26.01.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 27.01.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 29.01.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 02.02.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 03.02.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 05.02.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 09.02.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 10.02.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 12.02.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 16.02.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 17.02.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 19.02.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 02.03.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 03.03.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 05.03.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 09.03.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 10.03.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 12.03.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 16.03.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 17.03.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 19.03.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 30.03.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 31.03.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 02.04.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Tue 07.04.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 09.04.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 13.04.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Tue 14.04.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35FK15
Oppimistila
R35AP10 Projektitila TIKO/BIT |
|
Thu 16.04.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35AP10
Projektitila TIKO/BIT
|
|
Mon 20.04.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Tue 21.04.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Thu 23.04.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Mon 27.04.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Tue 28.04.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Thu 30.04.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Mon 04.05.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Tue 05.05.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Thu 07.05.2026 time 13:15 - 15:45 (2 h 30 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Mon 11.05.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Tue 12.05.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Mon 18.05.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
|
Tue 19.05.2026 time 13:00 - 16:00 (3 h 0 min) |
Game Project 3 HG00CF67-3001 |
R35BP13
Oppimistila
|
Evaluation scale
0-5
Content scheduling
The phasing of the course is similar to the Game Project 2. However, each of the groups have different milestones based on the given task.
Materials
Student chooses relevant sources of additional information, depending on their superpowers and the project. Instructions for planning and reporting are found in Moodle.
Teaching methods
The Game Project 3 will be delivered as multiple weekly contact sessions and utilize the learning-by-doing method. The contact lessons are dedicated for collaborative work towards the project as well as special lectures on various topics by various teachers. Students will also have weekly individual tasks for working towards the completion of the project.
During the course the students will focus on improving their own game development superpowers. Students will work in groups in their chosen roles to create and publish a minimum viable product of a game, which will be created based on specifications provided from real-life game companies. Participants utilize the skills they have acquired during their previous and ongoing studies and learn about game development in a practical environment.
Employer connections
During the course the students will receive a task from a real-life game company to create a game project which adheres to the company style and is suitable for the company portfolio. The students will receive active feedback from the company.
Exam schedules
There will be no exam during this course.
The course assessment is based on the project contribution and group participation and the grading is based on self-assessment, peer assessment, company feedback as well as the student’s portfolio and written learning summary.
Completion alternatives
You have the right to apply for recognition of your studies if you have prior learning (e.g. university studies completed elsewhere) that can be accredited towards the degree you are currently completing.
The recognition of prior learning is possible in three primary ways: accreditation (replacement or inclusion), recognition of informal learning and studification. More precise info: Jamk Degree Regulations, section 17.
Student workload
One credit corresponds to 27 hours of work, which means that the load of 10 credits is approximately 270 hours.
The 270 hours will divide roughly in the following way:
In-class activities: ~135 hours
Self-study: ~135 hours