Siirry suoraan sisältöön

Bachelor's Degree Programme in Business Information Technology: Full-time Studies

Tunnus: HTG2020SS

Tutkinto:
Liiketalouden ammattikorkeakoulututkinto

Tutkintonimike:
Tradenomi (AMK), tietojenkäsittely

Laajuus:
210 op

Kesto:
3.5 vuotta (210 op)

Aloituslukukausi:
Syksy 2020

Opetuskieli:
englanti

Näytä opintojen ajoitukset lukuvuosittain, lukukausittain tai periodeittain

Tunnus Opinnon nimi Laajuus (op) 2020-2021 2021-2022 2022-2023 2023-2024 Syksy 2020 Kevät 2021 Syksy 2021 Kevät 2022 Syksy 2022 Kevät 2023 Syksy 2023 1. / 2020 2. / 2021 3. / 2021 1. / 2021 2. / 2022 3. / 2022 1. / 2022 2. / 2023 3. / 2023 1. / 2023
ZWF02Z-1002
FUTURE FACTORY

(Valitaan opintopisteitä: 10)

10
ZZPP0750 Yrittäjyys 3 3 3 3
ZZPP0740 JAMK InnoFlash 2 2 2 2
HTGP0450 FF Concept Lab 5 5 5 5
ZZWZ0400 JAMK Pre-Incubator 5
ZZWZ0450 JAMK Incubator 8
ZZVZ0250 Demola Project 5
ZWB02Z-1002
LANGUAGES AND COMMUNICATION STUDIES

(Valitaan erillisten kriteerien mukaan: 11)

11
ZWPC0220 English for Working Life 4 4 4 4
ZWPC0320 Swedish for Working Life 4 4 4 4
ZWPC0820 Finnish 1 4 4 4 4
ZWPC0420 Communication Skills for Working Life 3 3 3 3
ZWH02Z-1002
STUDENT WELLBEING IN STUDIES AND AT WORK

(Valitaan opintopisteitä: 9)

9
ZZPP0520 Osaajana kehittyminen 5 3 1 1 3 1 1 3 1 1
HTGP0010 Self-Leadership 2 2 2 2
HTGP0020 Business Communication 2 2 2 2
ZWAZ0300 Degree Student Tutoring 5
ZWK02Z-1001
RESEARCH-BASED DEVELOPMENT IN PRACTICE

(Valitaan kaikki )

20
ZZPP0620 Kehittämis- ja tutkimustoiminta 5 5 5 5
ZZOA0120 Opinnäytetyö, AMK 15 15 15 15
ZWOA0220 Maturity Test 0
HTGPAZ-1001
FF TICORPORATE

(Valitaan opintopisteitä: 25)

25
HTGP0460 FF Ticorporate Demo Lab 1 5 5 5 5
HTGP0470 FF Ticorporate Demo Lab 2 20 20 20 20
HTGP0480 Ticorporate Product Lab 10 - 20 10 10 10
HTGPBZ-1001
BIT SYSTEMS AND TOOLS

(Valitaan kaikki )

30
ZZPP0420 ICT-valmiudet 3 3 3 3
HTGP0050 CMS Basics 3 3 3 3
HTGP0060 Collaboration Tools 2 2 2 2
HTGP0070 Operating Systems 3 3 3 3
HTGP0080 Computing Infrastructure 3 3 3 3
HTGP0090 Ohjelmistotuotanto 6 6 6 6
HTGP0100 Käytettävyys ja käyttäjäkeskeinen suunnittelu 3 3 3 3
HTGP0110 Basics for Digital Media 5 5 5 5
HTGP0120 Business Basics 2 2 2 2
HTGPCZ-1001
PRACTICAL TRAINING

(Valitaan kaikki )

30
HTGP0130 Practical Training 30 30 30 30
HTGPDZ-1001
GAME PRODUCTION

(Valitaan kaikki )

30
HTGP0140 Basics of Game Programming 5 5 5 5
HTGP0160 Game Engine 1 5 5 5 5
HTGP0170 Game Design 8 8 8 8
HTGP0180 Game Industry 3 3 3 3
HTGP0190 Basics of 2D Game Art 3 3 3 3
HTGP0200 Narrative Design 3 3 3 3
HTGP0210 Game Concept Development 3 3 3 3
HTGPEZ-1001
GAME ART

(Valitaan opintopisteitä: 25)

0 - 25
HTGP0220 2D Graphics 5 5 5 5
HTGP0230 2D Animation 5 5 5 5
HTGP0240 3D Modeling and Texturing 5 5 5 5
HTGP0250 3D Animation 5 5 5 5
HTGP0260 Concept Art & Character Design 5 5 5 5
HTGPFZ-1001
GAME PROGRAMMING & ENGINES

(Valitaan opintopisteitä: 25)

0 - 25
HTGP0270 Advanced Game Programming 5 5 5 5
HTGP0280 Game Engine 2 5 5 5 5
HTGP0290 Mobile Game Programming 5 5 5 5
HTGP0300 Online Game Programming 5 5 5 5
HTGP0310 Game Engine 3 5 5 5 5
HTGPGZ-1001
COMPLEMENTARY PROFESSIONAL STUDIES

(Valitaan opintopisteitä: 55)

0 - 55
HTGP0320 Serious Games & Gamification 5 5 5 5
HTGP0330 Cross Reality 5 5 5 5
HTGP0340 Game Monetization and Analytics 5 5 5 5
HTGP0350 AI in Games 5 5 5 5
KDMP0410 Music and Sound for Games 5 5 5 5
HTGP0370 Game Entrepreneurship 5 5 5 5
HTGP0380 Game Testing 5 5 5 5
HTGP0360 Narrative 5 5 5 5
HTGP0490 Advanced Content for Games 5 5 5 5
HTGP0500 Digital Photography and Video Production 5 5 5 5
HTGP0510 Image Processing and Publishing 5 5 5 5
HTGPHZ-1001
PROFESSIONAL PROJECT STUDIES

(Valitaan opintopisteitä: 15)

0 - 15
HTGP0400 FF Wimma Lab 5 5 5 5
HTGP0410 Professional Project 2 - 5 5 5 5
HTGP0150 Customer Project 5 5 5 5
HTGPIZ-1001
COMPLEMENTARY SKILLS

(Valitaan opintopisteitä: 15)

15
HTGP0420 Elective 1 5 5 5 5
HTGP0430 Elective 2 5 5 5 5
HTGP0440 Elective 3 5 5 5 5
HTG2020SS-1002
ELECTIVE STUDIES

(Valitaan opintopisteitä: 15)

15
HTG2020SS-1001
CAMPUSONLINE

(Valitaan erillisten kriteerien mukaan: 0)

0
HGVAPVAL2020
BIT-elective studies 2020

(Valitaan erillisten kriteerien mukaan: 0)

0
HTG412W1 Introduction to Cross-Reality 5
HTG411W1 Software Engineering 5
HTG414W1 Blender Modeling 5
HTG410W1 Programming with C++ 5
HTG413W1 Cross reality with Unreal 4 10
HTG415W1 XR-Project 10
Yhteensä 210 73 121 80 40 38 35 60 61 30 50 40 38 30 5 60 56 5 30 40 10 40

Lukukausi- ja lukuvuosikohtaiset opintopistekertymät vaihtelevat valinnaisten ja vapaasti valittavien opintojen ajoituksesta johtuen.

AMK: JAMKin yhteiset työelämäosaamiset 2020-2022

Eettinen osaaminen

Opiskelija
- toimii eettisesti työyhteisöissä ja verkostoissa
- soveltaa tasa-arvoisuuden ja yhdenvertaisuuden periaatteita toiminnassaan ja edistää globaalia vastuullisuutta
- ymmärtää ja soveltaa hyvän tieteellisen käytännön periaatteita.

FF Concept Lab
Self-Leadership
Kehittämis- ja tutkimustoiminta
Opinnäytetyö, AMK
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Practical Training
Game Design
Game Industry
Narrative Design
Game Concept Development
Concept Art & Character Design
Serious Games & Gamification
Game Monetization and Analytics
Game Entrepreneurship
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Kansainvälisyys- ja viestintäosaaminen

Opiskelija
- toimii sujuvasti työelämän vuorovaikutus- ja viestintätilanteissa
- hyödyntää erilaisia viestintämuotoja, -kanavia ja -ympäristöjä
- ottaa työssään huomioon alansa kansainvälisyyskehityksen vaikutuksia ja mahdollisuuksia
- toimii monikulttuurisessa ympäristössä ja osaa työskennellä kansainvälisesti omalla alallaan.

FF Concept Lab
Demola Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Osaajana kehittyminen
Self-Leadership
Business Communication
Degree Student Tutoring
Kehittämis- ja tutkimustoiminta
Opinnäytetyö, AMK
Maturity Test
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
ICT-valmiudet
Collaboration Tools
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Mobile Game Programming
Online Game Programming
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Oppimisen ja tiedonhallinnan osaaminen

Opiskelija
- arvioi, kehittää ja tekee omaa osaamistaan näkyväksi jatkuvan oppimisen keinoin
- huolehtii opiskeluvalmiuksistaan ja ottaa vastuun omasta ja yhteisönsä osaamisen kehittymisestä sekä opitun jakamisesta
- hankkii, käsittelee, arvioi sekä soveltaa kriittisesti ja tarkoituksenmukaisesti oman alansa tietoa, periaatteita, teorioita ja menetelmiä
- arvioi ja hyödyntää digitaalisia ympäristö-jä ja työkaluja työtehtävissään.

Yrittäjyys
JAMK InnoFlash
FF Concept Lab
Demola Project
Finnish 1
Communication Skills for Working Life
Osaajana kehittyminen
Self-Leadership
Degree Student Tutoring
Kehittämis- ja tutkimustoiminta
Opinnäytetyö, AMK
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
ICT-valmiudet
CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Ohjelmistotuotanto
Käytettävyys ja käyttäjäkeskeinen suunnittelu
Basics for Digital Media
Business Basics
Practical Training
Basics of Game Programming
Game Engine 1
Game Design
Game Concept Development
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Narrative
Advanced Content for Games
FF Wimma Lab
Professional Project
Customer Project
Yrittäjyys-, innovaatio- ja työyhteisöosaaminen

Opiskelija
- kykenee työskentelemään itsenäisesti oman alansa asiantuntijatehtävissä tai yrittäjänä luoden verkostoja ja kumppanuuksia
- kykenee luovaan ongelmanratkaisuun ja työtapojen kehittämiseen yhteisönsä kanssa
- ennakoi oman alansa tulevaisuutta ja toimintaympäristön muutoksia
- kykenee päätöksentekoon ennakoimat-tomissa tilanteissa ja erilaisissa toimintaympäristöissä
- saa valmiudet ja toimintatapoja ottaa vastuuta omasta ja yhteisönsä hyvinvoinnista.

Yrittäjyys
JAMK InnoFlash
FF Concept Lab
JAMK Pre-Incubator
JAMK Incubator
Demola Project
English for Working Life
Swedish for Working Life
Communication Skills for Working Life
Self-Leadership
Business Communication
Opinnäytetyö, AMK
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Ohjelmistotuotanto
Business Basics
Game Industry
Game Concept Development
Mobile Game Programming
Online Game Programming
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Luokittelemattomat
AI in Games
Music and Sound for Games
Elective 1
Elective 2
Elective 3

AMK: Business Information Technology 2020-2023

Business competence

Student understands the most important processes and functions in business. Student understands the importance of technology and digital services in business and organisational workflow. Student can develop business processes and use information technology to support that development. Student understands the meaning of contracts, offers, licences and copyrights in his or her own work. Student can design and carry out a training on a familiar topic. Student can serve a customer.

FF Concept Lab
Self-Leadership
Business Communication
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
CMS Basics
Collaboration Tools
Ohjelmistotuotanto
Basics for Digital Media
Business Basics
Practical Training
Game Industry
Game Monetization and Analytics
Game Entrepreneurship
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Cross-disciplinary competence in games

Student can apply skills and knowledge in a special field of game production, development or design, or other field of study with link to digital games. Student can analyze, evaluate and develop activities in this field.

FF Concept Lab
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Practical Training
Narrative Design
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Game production competence

Student has knowledge about software and design tools specific for digital game production and can apply them. Student understands the game industry and can design games. Student can develop a game with existing engine. Student can design and create assets for games. Student can produce and lead a game design team. Student understands business aspects and monetization and can apply them in game production.

FF Concept Lab
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Practical Training
Basics of Game Programming
Game Engine 1
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Software engineering competence

Student understands software systems as a whole, as well as their production, acquirement and upkeep requirements. Student has knowledge about project management and can apply related tools and methods. Student can define, design and test software and user interface. Student has knowledge and can apply software engineering tools and methods. Student can create design documents and understands those created by others.

FF Concept Lab
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Ohjelmistotuotanto
Käytettävyys ja käyttäjäkeskeinen suunnittelu
Basics for Digital Media
Practical Training
Basics of Game Programming
Game Engine 1
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Game Testing
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Systems and methods in ICT

Student has knowledge general information about ICT systems, software development tools and communication tools. Student understands the role of ICT tools and digitalization. Student can design and publish online content for different platforms.

FF Concept Lab
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Ohjelmistotuotanto
Basics for Digital Media
Practical Training
Basics of 2D Game Art
2D Graphics
2D Animation
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Luokittelemattomat
Yrittäjyys
JAMK InnoFlash
JAMK Pre-Incubator
JAMK Incubator
Demola Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Osaajana kehittyminen
Degree Student Tutoring
Kehittämis- ja tutkimustoiminta
Opinnäytetyö, AMK
Maturity Test
ICT-valmiudet

Tunnus Opinnon nimi Laajuus (op)
ZWF02Z-1002
FUTURE FACTORY

(Valitaan opintopisteitä: 10)

10
ZZPP0750 Yrittäjyys 3
ZZPP0740 JAMK InnoFlash 2
HTGP0450 FF Concept Lab 5
ZZWZ0400 JAMK Pre-Incubator 5
ZZWZ0450 JAMK Incubator 8
ZZVZ0250 Demola Project 5
ZWB02Z-1002
LANGUAGES AND COMMUNICATION STUDIES

(Valitaan erillisten kriteerien mukaan: 11)

11
ZWPC0220 English for Working Life 4
ZWPC0320 Swedish for Working Life 4
ZWPC0820 Finnish 1 4
ZWPC0420 Communication Skills for Working Life 3
ZWH02Z-1002
STUDENT WELLBEING IN STUDIES AND AT WORK

(Valitaan opintopisteitä: 9)

9
ZZPP0520 Osaajana kehittyminen 5
HTGP0010 Self-Leadership 2
HTGP0020 Business Communication 2
ZWAZ0300 Degree Student Tutoring 5
ZWK02Z-1001
RESEARCH-BASED DEVELOPMENT IN PRACTICE

(Valitaan kaikki)

20
ZZPP0620 Kehittämis- ja tutkimustoiminta 5
ZZOA0120 Opinnäytetyö, AMK 15
ZWOA0220 Maturity Test 0
HTGPAZ-1001
FF TICORPORATE

(Valitaan opintopisteitä: 25)

25
HTGP0460 FF Ticorporate Demo Lab 1 5
HTGP0470 FF Ticorporate Demo Lab 2 20
HTGP0480 Ticorporate Product Lab 10 - 20
HTGPBZ-1001
BIT SYSTEMS AND TOOLS

(Valitaan kaikki)

30
ZZPP0420 ICT-valmiudet 3
HTGP0050 CMS Basics 3
HTGP0060 Collaboration Tools 2
HTGP0070 Operating Systems 3
HTGP0080 Computing Infrastructure 3
HTGP0090 Ohjelmistotuotanto 6
HTGP0100 Käytettävyys ja käyttäjäkeskeinen suunnittelu 3
HTGP0110 Basics for Digital Media 5
HTGP0120 Business Basics 2
HTGPCZ-1001
PRACTICAL TRAINING

(Valitaan kaikki)

30
HTGP0130 Practical Training 30
HTGPDZ-1001
GAME PRODUCTION

(Valitaan kaikki)

30
HTGP0140 Basics of Game Programming 5
HTGP0160 Game Engine 1 5
HTGP0170 Game Design 8
HTGP0180 Game Industry 3
HTGP0190 Basics of 2D Game Art 3
HTGP0200 Narrative Design 3
HTGP0210 Game Concept Development 3
HTGPEZ-1001
GAME ART

(Valitaan opintopisteitä: 25)

0 - 25
HTGP0220 2D Graphics 5
HTGP0230 2D Animation 5
HTGP0240 3D Modeling and Texturing 5
HTGP0250 3D Animation 5
HTGP0260 Concept Art & Character Design 5
HTGPFZ-1001
GAME PROGRAMMING & ENGINES

(Valitaan opintopisteitä: 25)

0 - 25
HTGP0270 Advanced Game Programming 5
HTGP0280 Game Engine 2 5
HTGP0290 Mobile Game Programming 5
HTGP0300 Online Game Programming 5
HTGP0310 Game Engine 3 5
HTGPGZ-1001
COMPLEMENTARY PROFESSIONAL STUDIES

(Valitaan opintopisteitä: 55)

0 - 55
HTGP0320 Serious Games & Gamification 5
HTGP0330 Cross Reality 5
HTGP0340 Game Monetization and Analytics 5
HTGP0350 AI in Games 5
KDMP0410 Music and Sound for Games 5
HTGP0370 Game Entrepreneurship 5
HTGP0380 Game Testing 5
HTGP0360 Narrative 5
HTGP0490 Advanced Content for Games 5
HTGP0500 Digital Photography and Video Production 5
HTGP0510 Image Processing and Publishing 5
HTGPHZ-1001
PROFESSIONAL PROJECT STUDIES

(Valitaan opintopisteitä: 15)

0 - 15
HTGP0400 FF Wimma Lab 5
HTGP0410 Professional Project 2 - 5
HTGP0150 Customer Project 5
HTGPIZ-1001
COMPLEMENTARY SKILLS

(Valitaan opintopisteitä: 15)

15
HTGP0420 Elective 1 5
HTGP0430 Elective 2 5
HTGP0440 Elective 3 5
HTG2020SS-1002
ELECTIVE STUDIES

(Valitaan opintopisteitä: 15)

15
HTG2020SS-1001
CAMPUSONLINE

(Valitaan erillisten kriteerien mukaan: 0)

0
HGVAPVAL2020
BIT-elective studies 2020
0
HTG412W1 Introduction to Cross-Reality 5
HTG411W1 Software Engineering 5
HTG414W1 Blender Modeling 5
HTG410W1 Programming with C++ 5
HTG413W1 Cross reality with Unreal 4 10
HTG415W1 XR-Project 10