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Bachelor's Degree Programme in Business Information Technology: Full-time Studies

Code: HTG2021SS

Degree:
Bachelor of Business Administration

Degree title:
Bachelor of Business Administration

Credits:
210 ects

Duration:
3.5 years (210 cr)

Start semester:
Autumn 2021

Teaching language:
English

Show study timings by semester, study year or period

Code Name Credits (cr) 2021-2022 2022-2023 2023-2024 2024-2025 Autumn 2021 Spring 2022 Autumn 2022 Spring 2023 Autumn 2023 Spring 2024 Autumn 2024 1. / 2021 2. / 2022 3. / 2022 1. / 2022 2. / 2023 3. / 2023 1. / 2023 2. / 2024 3. / 2024 1. / 2024
HTG2021SS-1001
FUTURE FACTORY

(Choose ects: 10)

10
ZZPP0750 Entrepreneurship 3 3 3 3
ZZPP0740 JAMK InnoFlash 2 2 2 2
HTGP0450 FF Concept Lab 5 5 5 5
ZZWZ0400 JAMK Pre-Incubator 5
ZZWZ0450 JAMK Incubator 8
ZZVZ0250 Demola Project 5
HTG2021SS-1002
LANGUAGES AND COMMUNICATION STUDIES

(Choose 11)

11
ZWPC0220 English for Working Life 4 4 4 4
ZWPC0320 Swedish for Working Life 4 4 4 4
ZWPC0820 Finnish 1 4 4 4 4
ZWPC0420 Communication Skills for Working Life 3 3 3 3
HTG2021SS-1003
STUDENT WELLBEING IN STUDIES AND AT WORK

(Choose ects: 9)

9
ZZPP0520 Development as an Expert 5 3 1 1 3 1 1 3 1 1
HTGP0010 Self-Leadership 2 2 2 2
HTGP0020 Business Communication 2 2 2 2
ZW00BM05 Degree Student Tutoring 3 - 5
HTG2021SS-1004
RESEARCH-BASED DEVELOPMENT IN PRACTICE

(Choose all )

20
ZZPP0620 Research and Development 5 5 5 5
ZZ00BL91 Bachelor's Thesis, Planning 3 3 3 1.5 1.5
ZZ00BL97 Bachelor's Thesis, Thesis Writing 2 2 2 1 1
ZZ00BL92 Bachelor's Thesis, Implementation 6 6 6 3 3
ZZ00BL93 Bachelor's Thesis, Reporting and Assessment 4 4 4 2 2
ZZOA0220 Maturity Test, Bachelor's Degree 0
HTG2021SS-1005
FF TICORPORATE

(Choose ects: 45)

25 - 45
HTGP0460 FF Ticorporate Demo Lab 1 5 5 5 5
HTGP0470 FF Ticorporate Demo Lab 2 20 20 20 20
HTGP0480 Ticorporate Product Lab 10 - 20 10 10 10
HTG2021SS-1006
BIT SYSTEMS AND TOOLS

(Choose all )

30
ZZPP0420 ICT Skills 3 3 3 3
HTGP0050 CMS Basics 3 3 3 3
HTGP0060 Collaboration Tools 2 2 2 2
HTGP0070 Operating Systems 3 3 3 3
HTGP0080 Computing Infrastructure 3 3 3 3
HTGP0090 Software Engineering 6 6 6 6
HTGP0100 Usability and User Centric Design 3 3 3 3
HTGP0110 Basics for Digital Media 5 5 5 5
HTGP0120 Business Basics 2 2 2 2
HTG2021SS-1007
PRACTICAL TRAINING

(Choose all )

30
HTGP0130 Practical Training 30 30 30 30
HTG2021SS-1008
GAME PRODUCTION

(Choose all )

30
HTGP0140 Basics of Game Programming 5 5 5 5
HTGP0160 Game Engine 1 5 5 5 5
HTGP0170 Game Design 8 8 8 8
HTGP0180 Game Industry 3 3 3 3
HTGP0190 Basics of 2D Game Art 3 3 3 3
HTGP0200 Narrative Design 3 3 3 3
HTGP0210 Game Concept Development 3 3 3 3
HTG2021SS-1009
GAME ART

(Choose ects: 25)

0 - 25
HTGP0220 2D Graphics 5 5 5 5
HTGP0230 2D Animation 5 5 5 5
HTGP0240 3D Modeling and Texturing 5 5 5 5
HTGP0250 3D Animation 5 5 5 5
HTGP0260 Concept Art & Character Design 5 5 5 5
HTG2021SS-1010
GAME PROGRAMMING & ENGINES

(Choose ects: 25)

0 - 25
HTGP0270 Advanced Game Programming 5 5 5 5
HTGP0280 Game Engine 2 5 5 5 5
HTGP0290 Mobile Game Programming 5 5 5 5
HTGP0300 Online Game Programming 5 5 5 5
HTGP0310 Game Engine 3 5 5 5 5
HTG2021SS-1011
COMPLEMENTARY PROFESSIONAL STUDIES

(Choose ects: 55)

0 - 55
HTGP0320 Serious Games & Gamification 5 5 5 5
HTGP0330 Cross Reality 5 5 5 5
HTGP0340 Game Monetization and Analytics 5 5 5 5
HTGP0350 AI in Games 5 5 5 5
KDMP0410 Music and Sound for Games 5 5 5 5
HTGP0370 Game Entrepreneurship 5 5 5 5
HTGP0380 Game Testing 5 5 5 5
HTGP0360 Narrative 5 5 5 5
HTGP0490 Advanced Content for Games 5 5 5 5
HTGP0500 Digital Photography and Video Production 5 5 5 5
HTGP0510 Image Processing and Publishing 5 5 5 5
HTG2021SS-1012
PROFESSIONAL PROJECT STUDIES

(Choose ects: 15)

0 - 15
HTGP0400 FF Wimma Lab 5 5 5 5
HTGP0410 Professional Project 2 - 5 5 5 5
HTGP0150 Customer Project 5 5 5 5
HTG2021SS-1013
COMPLEMENTARY SKILLS

(Choose ects: 15)

15
HTG2021SS-1015
ELECTIVE STUDIES

(Choose ects: 15)

15
HTGP0420 Elective 1 5 5 5 5
HTGP0430 Elective 2 5 5 5 5
HTGP0440 Elective 3 5 5 5 5
HTG2021SS-1014
CAMPUSONLINE

(Choose 0)

0
HTG2021SS-1016
EDUFUTURA

(Choose 0)

0
Total 210 73 121 80 40 38 35 60 61 30 50 40 38 30 5 60 56 5 30 32.5 17.5 40

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

Structure of the studies (Bachelor's degree)

Professional Studies
Ticorporate Product Lab
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Practical Training
Practical Training
Bachelor's Thesis
Bachelor's Thesis, Planning
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Maturity Test, Bachelor's Degree
Core Studies
Entrepreneurship
JAMK InnoFlash
FF Concept Lab
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Self-Leadership
Business Communication
Research and Development
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
ICT Skills
CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Software Engineering
Usability and User Centric Design
Basics for Digital Media
Business Basics
Basics of Game Programming
Game Engine 1
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
Elective Studies
JAMK Pre-Incubator
JAMK Incubator
Demola Project
Degree Student Tutoring
Elective 1
Elective 2
Elective 3
Not grouped

Bachelor's degree: Common working life competences 2020-2022

Ethical competence

The student
o acts ethically in their work communities and networks
o applies the principles of equality and non-discrimination in their actions and promotes global responsibility
o understands and applies the principles of good scientific practice.

FF Concept Lab
Self-Leadership
Research and Development
Bachelor's Thesis, Planning
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Practical Training
Game Design
Game Industry
Narrative Design
Game Concept Development
Concept Art & Character Design
Serious Games & Gamification
Game Monetization and Analytics
Game Entrepreneurship
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Internationalisation and communications competence

The student
- operates smoothly in working life interaction and communication situations
- utilises various kinds of communication forms, channels and environments
- takes the effects and opportunities of the internationalisation development of their field into account in their work
- operates in a multicultural environment and is capable of working internationally in their field.

FF Concept Lab
Demola Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Self-Leadership
Business Communication
Degree Student Tutoring
Research and Development
Bachelor's Thesis, Planning
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Maturity Test, Bachelor's Degree
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
ICT Skills
Collaboration Tools
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Mobile Game Programming
Online Game Programming
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Learning and information management competence

The student
- evaluates, develops and makes visible their personal competence by means of continuous learning
- takes care of their study abilities and assumes responsibility for their own competence development and that of their community as well as the sharing of the lessons learned
- acquires, processes, evaluates and applies critically the knowledge, principles, theories and methods of their own field
- evaluates and utilises digital environments and tools in their work duties.

Entrepreneurship
JAMK InnoFlash
FF Concept Lab
Demola Project
Finnish 1
Communication Skills for Working Life
Development as an Expert
Self-Leadership
Degree Student Tutoring
Research and Development
Bachelor's Thesis, Planning
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
ICT Skills
CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Software Engineering
Usability and User Centric Design
Basics for Digital Media
Business Basics
Practical Training
Basics of Game Programming
Game Engine 1
Game Design
Game Concept Development
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Narrative
Advanced Content for Games
FF Wimma Lab
Professional Project
Customer Project
Entrepreneurship, innovation and working community competence

The student
- is capable of working independently in expert positions or as an entrepreneur in their field, creating networks and partnerships
- is capable of creative problem-solving and development of working practices in collaboration with their community
- anticipates the future of their field and the changes in their operating environment
- is capable of decision-making in unforeseen circumstances and various kinds of operating environments
- adopts abilities and operating practices for assuming responsibility for their own well-being and that of their community.

Entrepreneurship
JAMK InnoFlash
FF Concept Lab
JAMK Pre-Incubator
JAMK Incubator
Demola Project
English for Working Life
Swedish for Working Life
Communication Skills for Working Life
Self-Leadership
Business Communication
Bachelor's Thesis, Planning
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Software Engineering
Business Basics
Game Industry
Game Concept Development
Mobile Game Programming
Online Game Programming
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Not grouped
AI in Games
Music and Sound for Games
Elective 1
Elective 2
Elective 3

Bachelor's Degree: Business Information Technology 2020-2023

Business competence

Student understands the most important processes and functions in business. Student understands the importance of technology and digital services in business and organisational workflow. Student can develop business processes and use information technology to support that development. Student understands the meaning of contracts, offers, licences and copyrights in his or her own work. Student can design and carry out a training on a familiar topic. Student can serve a customer.

FF Concept Lab
Self-Leadership
Business Communication
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
CMS Basics
Collaboration Tools
Software Engineering
Basics for Digital Media
Business Basics
Practical Training
Game Industry
Game Monetization and Analytics
Game Entrepreneurship
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Cross-disciplinary competence in games

Student can apply skills and knowledge in a special field of game production, development or design, or other field of study with link to digital games. Student can analyze, evaluate and develop activities in this field.

FF Concept Lab
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Practical Training
Narrative Design
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Game production competence

Student has knowledge about software and design tools specific for digital game production and can apply them. Student understands the game industry and can design games. Student can develop a game with existing engine. Student can design and create assets for games. Student can produce and lead a game design team. Student understands business aspects and monetization and can apply them in game production.

FF Concept Lab
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Practical Training
Basics of Game Programming
Game Engine 1
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Software engineering competence

Student understands software systems as a whole, as well as their production, acquirement and upkeep requirements. Student has knowledge about project management and can apply related tools and methods. Student can define, design and test software and user interface. Student has knowledge and can apply software engineering tools and methods. Student can create design documents and understands those created by others.

FF Concept Lab
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
Software Engineering
Usability and User Centric Design
Basics for Digital Media
Practical Training
Basics of Game Programming
Game Engine 1
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Game Testing
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Systems and methods in ICT

Student has knowledge general information about ICT systems, software development tools and communication tools. Student understands the role of ICT tools and digitalization. Student can design and publish online content for different platforms.

FF Concept Lab
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
Ticorporate Product Lab
CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Software Engineering
Basics for Digital Media
Practical Training
Basics of 2D Game Art
2D Graphics
2D Animation
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Not grouped
Entrepreneurship
JAMK InnoFlash
JAMK Pre-Incubator
JAMK Incubator
Demola Project
English for Working Life
Swedish for Working Life
Finnish 1
Communication Skills for Working Life
Development as an Expert
Degree Student Tutoring
Research and Development
Bachelor's Thesis, Planning
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Maturity Test, Bachelor's Degree
ICT Skills

Compulsory studies (Bachelor's degree)

Compulsory course
Entrepreneurship
JAMK InnoFlash
English for Working Life
Communication Skills for Working Life
Development as an Expert
Self-Leadership
Business Communication
Research and Development
Bachelor's Thesis, Planning
Bachelor's Thesis, Thesis Writing
Bachelor's Thesis, Implementation
Bachelor's Thesis, Reporting and Assessment
Maturity Test, Bachelor's Degree
FF Ticorporate Demo Lab 1
FF Ticorporate Demo Lab 2
ICT Skills
CMS Basics
Collaboration Tools
Operating Systems
Computing Infrastructure
Software Engineering
Usability and User Centric Design
Basics for Digital Media
Business Basics
Practical Training
Basics of Game Programming
Game Engine 1
Game Design
Game Industry
Basics of 2D Game Art
Narrative Design
Game Concept Development
Alternative course
FF Concept Lab
JAMK Pre-Incubator
JAMK Incubator
Demola Project
Swedish for Working Life
Finnish 1
2D Graphics
2D Animation
3D Modeling and Texturing
3D Animation
Concept Art & Character Design
Advanced Game Programming
Game Engine 2
Mobile Game Programming
Online Game Programming
Game Engine 3
Serious Games & Gamification
Cross Reality
Game Monetization and Analytics
AI in Games
Music and Sound for Games
Game Entrepreneurship
Game Testing
Narrative
Advanced Content for Games
Digital Photography and Video Production
Image Processing and Publishing
Elective course
Degree Student Tutoring
Ticorporate Product Lab
FF Wimma Lab
Professional Project
Customer Project
Elective 1
Elective 2
Elective 3
Not grouped

Code Name Credits (cr)
HTG2021SS-1001
FUTURE FACTORY

(Choose ects: 10)

10
ZZPP0750 Entrepreneurship 3
ZZPP0740 JAMK InnoFlash 2
HTGP0450 FF Concept Lab 5
ZZWZ0400 JAMK Pre-Incubator 5
ZZWZ0450 JAMK Incubator 8
ZZVZ0250 Demola Project 5
HTG2021SS-1002
LANGUAGES AND COMMUNICATION STUDIES

(Choose 11)

11
ZWPC0220 English for Working Life 4
ZWPC0320 Swedish for Working Life 4
ZWPC0820 Finnish 1 4
ZWPC0420 Communication Skills for Working Life 3
HTG2021SS-1003
STUDENT WELLBEING IN STUDIES AND AT WORK

(Choose ects: 9)

9
ZZPP0520 Development as an Expert 5
HTGP0010 Self-Leadership 2
HTGP0020 Business Communication 2
ZW00BM05 Degree Student Tutoring 3 - 5
HTG2021SS-1004
RESEARCH-BASED DEVELOPMENT IN PRACTICE

(Choose all)

20
ZZPP0620 Research and Development 5
ZZ00BL91 Bachelor's Thesis, Planning 3
ZZ00BL97 Bachelor's Thesis, Thesis Writing 2
ZZ00BL92 Bachelor's Thesis, Implementation 6
ZZ00BL93 Bachelor's Thesis, Reporting and Assessment 4
ZZOA0220 Maturity Test, Bachelor's Degree 0
HTG2021SS-1005
FF TICORPORATE

(Choose ects: 45)

25 - 45
HTGP0460 FF Ticorporate Demo Lab 1 5
HTGP0470 FF Ticorporate Demo Lab 2 20
HTGP0480 Ticorporate Product Lab 10 - 20
HTG2021SS-1006
BIT SYSTEMS AND TOOLS

(Choose all)

30
ZZPP0420 ICT Skills 3
HTGP0050 CMS Basics 3
HTGP0060 Collaboration Tools 2
HTGP0070 Operating Systems 3
HTGP0080 Computing Infrastructure 3
HTGP0090 Software Engineering 6
HTGP0100 Usability and User Centric Design 3
HTGP0110 Basics for Digital Media 5
HTGP0120 Business Basics 2
HTG2021SS-1007
PRACTICAL TRAINING

(Choose all)

30
HTGP0130 Practical Training 30
HTG2021SS-1008
GAME PRODUCTION

(Choose all)

30
HTGP0140 Basics of Game Programming 5
HTGP0160 Game Engine 1 5
HTGP0170 Game Design 8
HTGP0180 Game Industry 3
HTGP0190 Basics of 2D Game Art 3
HTGP0200 Narrative Design 3
HTGP0210 Game Concept Development 3
HTG2021SS-1009
GAME ART

(Choose ects: 25)

0 - 25
HTGP0220 2D Graphics 5
HTGP0230 2D Animation 5
HTGP0240 3D Modeling and Texturing 5
HTGP0250 3D Animation 5
HTGP0260 Concept Art & Character Design 5
HTG2021SS-1010
GAME PROGRAMMING & ENGINES

(Choose ects: 25)

0 - 25
HTGP0270 Advanced Game Programming 5
HTGP0280 Game Engine 2 5
HTGP0290 Mobile Game Programming 5
HTGP0300 Online Game Programming 5
HTGP0310 Game Engine 3 5
HTG2021SS-1011
COMPLEMENTARY PROFESSIONAL STUDIES

(Choose ects: 55)

0 - 55
HTGP0320 Serious Games & Gamification 5
HTGP0330 Cross Reality 5
HTGP0340 Game Monetization and Analytics 5
HTGP0350 AI in Games 5
KDMP0410 Music and Sound for Games 5
HTGP0370 Game Entrepreneurship 5
HTGP0380 Game Testing 5
HTGP0360 Narrative 5
HTGP0490 Advanced Content for Games 5
HTGP0500 Digital Photography and Video Production 5
HTGP0510 Image Processing and Publishing 5
HTG2021SS-1012
PROFESSIONAL PROJECT STUDIES

(Choose ects: 15)

0 - 15
HTGP0400 FF Wimma Lab 5
HTGP0410 Professional Project 2 - 5
HTGP0150 Customer Project 5
HTG2021SS-1013
COMPLEMENTARY SKILLS

(Choose ects: 15)

15
HTG2021SS-1015
ELECTIVE STUDIES

(Choose ects: 15)

15
HTGP0420 Elective 1 5
HTGP0430 Elective 2 5
HTGP0440 Elective 3 5
HTG2021SS-1014
CAMPUSONLINE

(Choose 0)

0
HTG2021SS-1016
EDUFUTURA

(Choose 0)

0