Basics of Game DevelopmentLaajuus (5 cr)
Course unit code: TTOW0211
General information
- Credits
- 5 cr
- Teaching language
- English
- Responsible person
- Paavo Nelimarkka
Objective
The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of game and graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game
Content
- Game design and game mechanics
- Game programming
- Game graphics
Qualifications
Basics of object-oriented programming (recommended).
Assessment criteria, satisfactory (1)
Assessment is based on accepted assignments and exam
Assessment criteria, approved/failed
Assessment is based on accepted assignments and exam.
Sufficient: More than 50% points from the exam. Assignments accepted.
Unsufficient: Less than 50% points from the exam. Assignments not accep