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Basics of Game DevelopmentLaajuus (5 cr)

Course unit code: TTOW0211

General information


Credits
5 cr
Teaching language
English
Responsible person
Paavo Nelimarkka

Objective

The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of game and graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game

Content

- Game design and game mechanics
- Game programming
- Game graphics

Qualifications

Basics of object-oriented programming (recommended).

Assessment criteria, satisfactory (1)

Assessment is based on accepted assignments and exam

Assessment criteria, approved/failed

Assessment is based on accepted assignments and exam.
Sufficient: More than 50% points from the exam. Assignments accepted.
Unsufficient: Less than 50% points from the exam. Assignments not accep

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