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Digital Business and agile methods (5 op)

Toteutuksen tunnus: HTLT2005-3001

Toteutuksen perustiedot


Ilmoittautumisaika
10.02.2021 - 28.02.2021
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
15.02.2021 - 28.05.2021
Toteutus on päättynyt.
Opintopistemäärä
5 op
Lähiosuus
5 op
Toteutustapa
Lähiopetus
Yksikkö
Liiketoimintayksikkö
Opetuskielet
englanti
Paikat
0 - 40
Koulutus
Liiketalous (AMK)
Opettajat
Riikka Ahlgren
Ryhmät
HBI21VK
Degree Programme in International Business, vaihto-opiskelu/Exchange studies
HTK18S1
Tietojenkäsittely
HTL19S1
Liiketalous
HTK17S1
Tietojenkäsittely
HTLDIG
Digitaalinen liiketoiminta, liiketalous
Opintojakso
HTLT2005
Toteutukselle HTLT2005-3001 ei löytynyt varauksia!

Arviointiasteikko

0-5

Tavoitteet

Student recognizes various digital business models and opportunities. He/she has business understanding of some relevant technologies (e.g. IOT).
Student knows IT project process and understands software lifecycle. Student knows agile development practices.

Sisältö

- Digital business models and technologies
- Basics of software business
- Agile methods (Scrum)

Oppimateriaalit

Schwaber, K. and Sutherland, J. 2017. The Scrum Guide. ScrumAlliance.

Marsic, I. 2012. Software Engineering. Rutgers University. New Jersey, USA.

Christensen C. M., Raynor M.E., McDonald R. 2015. What Is Disruptive Innovation? Harvard Business Review. December 2015.

Weill, P. & Woerner, S. L. 2013. Optimizing your digital business model.(Digital Strategy). MIT Sloan Management Review, 54(3), p. 71.

Opetusmenetelmät

Contact lessons 4h/week, if covid-19 -situation allows.
If not, then online classes 4h/week according to schedule.

Independent work, contact lessons and group work.
Flipped classroom: Students read given materials before contact lessons.
Contact lessons focus on tasks and discussions.
Students create a digital business plan for a case company as a group work.

Harjoittelu- ja työelämäyhteistyö

A project work for a case company

Opiskelijan ajankäyttö ja kuormitus

Contact lessons 32h
Individual and group tasks 60h
Group assignment 43h
Total 135h

Arviointikriteerit, tyydyttävä (1)

Excellent(5): The student is ablet to independently evaluate digital business and software business concepts and practices and can apply those to an agile IT-project.
Very Good: (4): Student is able to combine digital business concepts with agile development. He/She is able to apply the concepts in practice.
Good (3): The student understands digital business and software business concepts and practices. Student knows agile development practices and principles and is able to actively participate at an agile project.
Satisfactory (2): Student understands basics of digital business. Student is able to work in an agile project.
Sufficient (1): Student has some knowledge on digital business. Her/His project results are not related to agile development.
Fail (0):Student does not understand digital business. She/He is not able to participate at an agile IT-project.

Arviointikriteerit, hyvä (3)

Good (3): You understand digital business and software business concepts and practices. You see the connections of new technologies and digital business.You understand agile development practices and principles and are able to actively participate at an agile project.

Very Good: (4): You are able to combine digital business concepts with agile development. You apply the concepts in practice according to pre-set goals. You explain the choices that you make. You organize the work in your group or in your project.

Arviointikriteerit, kiitettävä (5)

Excellent(5): You are able to independently evaluate digital business and software business concepts and practices and apply those to an agile project. You report your work logically and illustratively. You develop your group or project work in an agile way and reflect your learning.

Esitietovaatimukset

ICT valmiudet

Lisätiedot

Exchange Students 10

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