Level DesignLaajuus (3 cr)
Course unit code: C-02473-KTVP012
General information
- Credits
- 3 cr
- Institution
- Kajaani University of Applied Sciences
Objective
Students will understand the basics of level planning as a part of a game environment and will be proficient in planning levels
Content
Level design history Level planning principles and process for 2D and 3D games Designing for mobile Level editors Planning, implementing and testing levels
Qualifications
Game Design I
Assessment criteria, approved/failed
Student has learned the know-how of making levels. Student can create levels for 2D and 3D -environments. Student can analyze levels from other games.