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Level DesignLaajuus (3 cr)

Course unit code: C-02473-KTVP012

General information


Credits
3 cr
Institution
Kajaani University of Applied Sciences

Objective

Students will understand the basics of level planning as a part of a game environment and will be proficient in planning levels

Content

Level design history Level planning principles and process for 2D and 3D games Designing for mobile Level editors Planning, implementing and testing levels

Qualifications

Game Design I

Assessment criteria, approved/failed

Student has learned the know-how of making levels. Student can create levels for 2D and 3D -environments. Student can analyze levels from other games.

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