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User-Centred Design (5 cr)

Code: YTSP0400-3004

General information


Enrollment

19.08.2022 - 27.08.2022

Timing

26.08.2022 - 16.12.2022

Number of ECTS credits allocated

5 op

Virtual portion

4 op

RDI portion

3 op

Mode of delivery

20 % Face-to-face, 80 % Online learning

Unit

Teknologiayksikkö

Campus

Lutakon kampus

Teaching languages

  • English

Seats

0 - 35

Degree programmes

  • Master's Degree Programme in Information Technology, Full Stack Software Development (YAMK)

Teachers

  • Jouni Huotari

Groups

  • ZJAYTS22S1
    Avoin amk, Full Stack Software Development , Monimuoto
  • YTS22S1
    Master of Engineering, Degree Programme in Information Technology, Full Stack Software Development

Objective

You understand the terminology and principles of human-centered design. You can apply tools to create an user interface and a clickable prototype, and use usability evaluation methods to gather user requirements and feedback for software development .

Content

The key topics are:
- Concepts, models, methods, procedures, and processes for user-centered design and development of systems and services
- Designing and delivering user experience (UX)
- User interface construction
- Usability evaluation

Location and time

Online (Zoom) and f2f (Dynamo building)

Oppimateriaali ja suositeltava kirjallisuus

Materials in the e-learning environment.

Teaching methods

- lectures (both f2f and online => hybrid implementation)
- independent study and distance learning
- small group learning (workshops)
- exercises, quizzes, and learning tasks
- final seminar

Employer connections

- small group project

Vaihtoehtoiset suoritustavat

The admission procedures are described in the degree rule and the study guide. The teacher of the course will give you more information on possible specific course practices.

Student workload

One credit (1 Cr) corresponds to an average of 27 hours of work.
- lectures and quidance 8 h
- exercises and workshops 20 h
- assignments 72 h
- independent study 35 h
Total 135 h

Further information

Evaluation methods include continuous feedback (from teacher), self-assessment, and peer evaluation.

Evaluation scale

0-5

Arviointikriteerit, tyydyttävä (1-2)

The evaluation is based on the quality of the four workshop implementations (a total of 80 points). In addition, all the quizzes must be passed. For the grades 1 and 2, you need to get 20 and 30 points, respectively.

To pass the course, you know the basics of user-centered design and you can analyse the usability and user experience. In addition, you can design a simple user interface based on a requirement definition of an idea.

Arviointikriteerit, hyvä (3-4)

For the grades 3 and 4, you need to get 50 and 70 points, respectively.

You know the theory on user-centered design and you can analyse the usability and user experience. You can design a user interface and a clickable prototype based on a requirement definition.

Assessment criteria, excellent (5)

For the grade 5, you need to get at least 85 points.

You demonstrate mastery of the theory on user-centered design and you can analyse the usability and user experience in a versatile manner. You can design an extraordinary user interface for a clickable prototype based on a requirement definition.

Qualifications

Previous experience of software development is needed.

Further information

Figma is recommended as a tool for creating a clickable prototype.