Cross reality with Unreal 4 (10 cr)
Code: HT00BC53-3001
General information
- Enrollment
-
03.08.2020 - 30.08.2020
Registration for the implementation has ended.
- Timing
-
07.09.2020 - 31.05.2021
Implementation has ended.
- Number of ECTS credits allocated
- 10 cr
- Local portion
- 0 cr
- Virtual portion
- 10 cr
- Mode of delivery
- Online learning
- Unit
- School of Business
- Teaching languages
- Finnish
- Seats
- 0 - 100
- Degree programmes
- Bachelor's Degree Programme in Business Information Technology
Evaluation scale
0-5
Objective
Students learn to develop and deploy cross reality applications by using Unreal 4 engine. Also, students understand overall requirements for virtual, augmented and mixed reality development.
Content
Blueprint-visualscripting
Materials, PBR
Particles
Content pipelines
AR, VR, MR
C++ in UE4 environment
Teaching methods
Online learning. In this implementation there is also a small group (max 15) of students studying full-time in class-room. Theory (daily) will be broadcasted live using Zoom. The feed is also recorded and disseminated through Moodle LMS.
Exam schedules
No exams in this course.
Completion alternatives
You have the right to apply for recognition of your studies if you have prior learning (e.g. university studies completed elsewhere) that can be accredited towards the degree you are currently completing.
The recognition of prior learning is possible in three primary ways: accreditation (replacement or inclusion), recognition of informal learning and studification. More precise info: JAMK Degree Regulations, section 17.