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Basics for Digital MediaLaajuus (5 cr)

Code: HTGP0110

Credits

5 op

Teaching language

  • English

Responsible person

  • Mika Karhulahti

Objective

The object of the course
Are you familiar with different digital media types? Do you want to know how to edit, design and create assets for various projects? Basics for Digital Media course gives you a jumpstart on various tools and methods to help you create and design.

Course competences
Business Competence
Software Engineering Competence
Systems and Methods in ICT

The learning objectives of the course
The student who completes the course understands the basic tools, methods and concepts of different types of digital media. The student is able to define and choose a correct media format for a task at hand. The student understands the meaning of digital media to the application development, visual design and to the usability.

The student learns how to use specific application tools, as well as understands the informational aspects of the visual communication.

The student learns the importance of client requirements. The student is able to work and produce technically correct material according to given instructions.

Content

In the course you will be focused on the basic concepts related to digital media: file types, working tools, visual communication, visual design and editing. Application software and tools used are the ones most commonly used in professional visual design and communication.

Qualifications

-

Assessment criteria, satisfactory (1)

Sufficient (1): You have knowledge of the basic tools, methods and concepts. You know how to work with application software. You can produce material according to given instructions.

Satisfactory (2): You understand which tools or methods to select for the task at hand. You understand the application software and can produce material according to given instructions while taking note on the different requirements.

Assessment criteria, good (3)

Good (3): You understand which tools and methods work best for the task at hand. You can work fluently with the application software and can produce material taking client requirements into account while using effective techniques.

Very good (4): You understand the tools, methods and concepts thoroughly and you will be able to analyze the effectiveness of your choices. You can analytically develop processes in the production. You are capable to produce technically and visually solid material.

Assessment criteria, excellent (5)

Excellent (5): You understand the tools, methods and concepts thoroughly and you will be able to analyze the design choices critically. You can analytically discuss about the concepts and present and defend (based on knowledge and evidence) your opinions. You can point out details about technical issues, visual design and tools/methods used. You can question the presented information and give valid options. You are capable to creatively produce technically solid material, which is visually innovative.

Materials

Online learning material will be provided

Further information

The course can be included in various study modules in the area of ICT. These kind of modules may be of type diplomas or other life-long-learning study modules.

Enrollment

01.08.2023 - 24.08.2023

Timing

28.08.2023 - 19.12.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Face-to-face

Unit

School of Business

Campus

Main Campus

Teaching languages
  • English
Seats

20 - 100

Degree programmes
  • Bachelor's Degree Programme in Business Information Technology
  • Bachelor's Degree Programme in Business Information Technology
Teachers
  • Kalle Raijonkari
  • Mika Karhulahti
Scheduling groups
  • BIT1 (Capacity: 25. Open UAS: 0.)
  • BIT2 (Capacity: 25. Open UAS: 0.)
  • TIKO1 (Capacity: 25. Open UAS: 0.)
  • TIKO2 (Capacity: 25. Open UAS: 0.)
Groups
  • HTK23S1
    Tietojenkäsittely (AMK)
  • HTG23S1
    Bachelor's Degree Programme in Business Information Technology
  • ZJAHTK23S1
    Avoin AMK, Tiko, AMK-polut, tietojenkäsittely, tradenomi amk
  • ZJAHTG23S1
    Avoin AMK, Tiko, AMK-polut, BIT, tradenomi amk
Small groups
  • BIT1
  • BIT2
  • TIKO1
  • TIKO2

Objectives

The object of the course
Are you familiar with different digital media types? Do you want to know how to edit, design and create assets for various projects? Basics for Digital Media course gives you a jumpstart on various tools and methods to help you create and design.

Course competences
Business Competence
Software Engineering Competence
Systems and Methods in ICT

The learning objectives of the course
The student who completes the course understands the basic tools, methods and concepts of different types of digital media. The student is able to define and choose a correct media format for a task at hand. The student understands the meaning of digital media to the application development, visual design and to the usability.

The student learns how to use specific application tools, as well as understands the informational aspects of the visual communication.

The student learns the importance of client requirements. The student is able to work and produce technically correct material according to given instructions.

Content

In the course you will be focused on the basic concepts related to digital media: file types, working tools, visual communication, visual design and editing. Application software and tools used are the ones most commonly used in professional visual design and communication.

Teaching methods

The primary mode of delivery is a combination of in-class activities on campus and online lectures The in-class activities deepen the learning in the forms of tutorials, individual and group works, reflection and guidance.

Exam dates and retake possibilities

No exam on the course, but mandatory assignments.

Alternative completion methods

You have the right to apply for recognition of your studies if you have prior learning (e.g. university studies completed elsewhere) that can be accredited towards the degree you are currently completing.

The recognition of prior learning is possible in three primary ways: accreditation (replacement or inclusion), recognition of informal learning and studification. More precise info: JAMK Degree Regulations, section 17.

Student workload

One credit corresponds to an average of 27 hours of work, which means that the load of five credits is approximately 135 hours. The load is distributed between online lectures and working on assignments.

Content scheduling

Weekly lecture (max 1 h 30 minutes) combined with lab work session (1 h 30 minutes) in a small group of max 25 students, Mac classroom.

Further information for students

Avoin amk 20 (sisältyy max-paikkoihin.)

Evaluation scale

0-5

Evaluation criteria, satisfactory (1-2)

Sufficient (1): You have knowledge of the basic tools, methods and concepts. You know how to work with application software. You can produce material according to given instructions.

Satisfactory (2): You understand which tools or methods to select for the task at hand. You understand the application software and can produce material according to given instructions while taking note on the different requirements.

Evaluation criteria, good (3-4)

Good (3): You understand which tools and methods work best for the task at hand. You can work fluently with the application software and can produce material taking client requirements into account while using effective techniques.

Very good (4): You understand the tools, methods and concepts thoroughly and you will be able to analyze the effectiveness of your choices. You can analytically develop processes in the production. You are capable to produce technically and visually solid material.

Evaluation criteria, excellent (5)

Excellent (5): You understand the tools, methods and concepts thoroughly and you will be able to analyze the design choices critically. You can analytically discuss about the concepts and present and defend (based on knowledge and evidence) your opinions. You can point out details about technical issues, visual design and tools/methods used. You can question the presented information and give valid options. You are capable to creatively produce technically solid material, which is visually innovative.

Prerequisites

-

Further information

The course can be included in various study modules in the area of ICT. These kind of modules may be of type diplomas or other life-long-learning study modules.

Enrollment

01.08.2022 - 25.08.2022

Timing

29.08.2022 - 21.12.2022

Number of ECTS credits allocated

5 op

Virtual portion

2 op

Mode of delivery

60 % Face-to-face, 40 % Online learning

Unit

School of Business

Campus

Main Campus

Teaching languages
  • English
Seats

0 - 110

Degree programmes
  • Bachelor's Degree Programme in Business Information Technology
  • Bachelor's Degree Programme in Business Information Technology
Teachers
  • Kalle Raijonkari
  • Mika Karhulahti
Scheduling groups
  • BIT1 (Capacity: 24. Open UAS: 0.)
  • BIT2 (Capacity: 24. Open UAS: 0.)
  • TIKO1 (Capacity: 24. Open UAS: 0.)
  • TIKO2 (Capacity: 24. Open UAS: 0.)
Groups
  • HTG22S1
    Bachelor's Degree Programme in Business Information Technology
  • HTK22S1
    Tietojenkäsittely (AMK)
  • ZJAHTG22S1
    Avoin AMK, Tiko, AMK-polut, BIT, tradenomi amk
  • ZJAHTK22S1
    Avoin AMK, Tiko, AMK-polut, tietojenkäsittely, tradenomi amk
Small groups
  • BIT1
  • BIT2
  • TIKO1
  • TIKO2

Objectives

The object of the course
Are you familiar with different digital media types? Do you want to know how to edit, design and create assets for various projects? Basics for Digital Media course gives you a jumpstart on various tools and methods to help you create and design.

Course competences
Business Competence
Software Engineering Competence
Systems and Methods in ICT

The learning objectives of the course
The student who completes the course understands the basic tools, methods and concepts of different types of digital media. The student is able to define and choose a correct media format for a task at hand. The student understands the meaning of digital media to the application development, visual design and to the usability.

The student learns how to use specific application tools, as well as understands the informational aspects of the visual communication.

The student learns the importance of client requirements. The student is able to work and produce technically correct material according to given instructions.

Content

In the course you will be focused on the basic concepts related to digital media: file types, working tools, visual communication, visual design and editing. Application software and tools used are the ones most commonly used in professional visual design and communication.

Teaching methods

The primary mode of delivery is a combination of in-class activities on campus and online lectures The in-class activities deepen the learning in the forms of tutorials, individual and group works, reflection and guidance.

Exam dates and retake possibilities

No exam on the course, but mandatory assignments.

Alternative completion methods

You have the right to apply for recognition of your studies if you have prior learning (e.g. university studies completed elsewhere) that can be accredited towards the degree you are currently completing.

The recognition of prior learning is possible in three primary ways: accreditation (replacement or inclusion), recognition of informal learning and studification. More precise info: JAMK Degree Regulations, section 17.

Student workload

One credit corresponds to an average of 27 hours of work, which means that the load of five credits is approximately 135 hours. The load is distributed between online lectures and working on assignments.

Content scheduling

Weekly online lecture (max 1 h 30 minutes) combined with lab work session (1 h 30 minutes) in a small group of max 25 students, Mac classroom.

Further information for students

Open UAS spots: 5 +5 included in the total capacity

Evaluation scale

0-5

Evaluation criteria, satisfactory (1-2)

Sufficient (1): You have knowledge of the basic tools, methods and concepts. You know how to work with application software. You can produce material according to given instructions.

Satisfactory (2): You understand which tools or methods to select for the task at hand. You understand the application software and can produce material according to given instructions while taking note on the different requirements.

Evaluation criteria, good (3-4)

Good (3): You understand which tools and methods work best for the task at hand. You can work fluently with the application software and can produce material taking client requirements into account while using effective techniques.

Very good (4): You understand the tools, methods and concepts thoroughly and you will be able to analyze the effectiveness of your choices. You can analytically develop processes in the production. You are capable to produce technically and visually solid material.

Evaluation criteria, excellent (5)

Excellent (5): You understand the tools, methods and concepts thoroughly and you will be able to analyze the design choices critically. You can analytically discuss about the concepts and present and defend (based on knowledge and evidence) your opinions. You can point out details about technical issues, visual design and tools/methods used. You can question the presented information and give valid options. You are capable to creatively produce technically solid material, which is visually innovative.

Prerequisites

-

Further information

The course can be included in various study modules in the area of ICT. These kind of modules may be of type diplomas or other life-long-learning study modules.