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UX DesignLaajuus (3 cr)

Code: HG00CF51

Credits

3 op

Teaching language

  • English

Responsible person

  • Kalle Raijonkari,

Objective

The object of the course:
In the UX Design course you will learn the basic principles of user experience and human centered design in games. You will understand the basic terminology and conventions related to the topics of usability, user experience and human centered design. After completing this course, you will have learned the basic theoretical framework of user experience design in games.

Course competences:
Learning to learn: The student takes responsibility for group learning and sharing what has been learned
Ethics: The student takes into account the realization of diversity and accessibility in their actions.
Cross-disciplinary competence in games: The student can apply skills and knowledge in a special field of game production, development or design, or other field of study with link to digital games.
Cross-disciplinary competence in games: The student can analyze, evaluate and develop activities in this field.


The learning objectives of the course:
After completing the course, you will know the basic theoretical framework of user experience design in games. You are familiar with the basic design conventions and terminology related to the usability and user experience of games.

Content

During this course you will learn about usability, user experience and human centered design through theoretical and practical examples. You will also learn how the topics affect the user experience of games and are able to communicate and analyze the relationship of your own design decisions and user experience.

Qualifications

-

Assessment criteria, satisfactory (1)

Sufficient (1): You understand the basic terminology and conventions related to user experience design.
Satisfactory (2): You can understand the basic terminology and conventions related to user experience design and are able to apply the principles in design.

Assessment criteria, good (3)

Good (3): You can understand the terminology and conventions related to user experience design and are able to analyze and improve the user experience of designs.
Very good (4): You can understand the terminology and conventions related to user experience design and are able to evaluate how different design choices impact the user experience.

Assessment criteria, excellent (5)

Excellent (5): You have a comprehensive understanding of the terminology and conventions related to user experience design. You are able to communicate with other creators in the game industry how your and their design choices impact the user experience. You have the ability to improve your knowledge of the course topics independently.