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Basics of 3D ModellingLaajuus (5 cr)

Code: TTMW0110

Credits

5 op

Teaching language

  • Finnish

Responsible person

  • Kari Niemi

Objective

The students
- understand the ranges of use and basic methods of 3D modelling
- is able to design and implement on a chosen topic areaa 3D model , which is published for different purposes

Content

- the theory and software of 3D graphics
- modelling process and methods
- use of cameras and lights
- textures and graphics
- rendering
- publishing for different purposes

Qualifications

Basic computing skills and graphic design tools or equivalent knowledge

Assessment criteria, satisfactory (1)

Satisfactory 2: The student knows the basics and publishing of 3D modelling for different purposes in a small-scale. The assignment is documented according to requirements but it is quite short.

Sufficient 1: The student knows the basics of 3D modelling and publishing. The assignment is documented according to requirements, but it is very short.

Assessment criteria, good (3)

Good 3: The student has good knowledge of 3D modelling and its application to different purposes. The assignment has been documented according to set requirements.

Very good 4: The student masters the 3D modelling and applies it to visually impressive realizations of different purposes. The documentation of the assignment is detailed and well written.

Assessment criteria, excellent (5)

Excellent 5: The student masters the 3D modelling comprehensively and applies it to visually impressive and innovative realizations (model accuracy, graphics, lights, shadows, textures) of different purposes. The documentation of the assignment is comprehensive, detailed and well written.

Assessment criteria, approved/failed

Fail 0: The student does not meet the minimum criteria set for the course.

Enrollment

01.11.2021 - 09.01.2022

Timing

10.01.2022 - 29.04.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Face-to-face

Unit

School of Technology

Campus

Lutakko Campus

Teaching languages
  • Finnish
Seats

0 - 35

Degree programmes
  • Bachelor's Degree Programme in Information and Communications Technology
Teachers
  • Paavo Nelimarkka
Groups
  • TTV19S2
    Tieto- ja viestintätekniikka

Objectives

The students
- understand the ranges of use and basic methods of 3D modelling
- is able to design and implement on a chosen topic areaa 3D model , which is published for different purposes

Content

- the theory and software of 3D graphics
- modelling process and methods
- use of cameras and lights
- textures and graphics
- rendering
- publishing for different purposes

Time and location

JAMK IT-Dynamo.

Learning materials and recommended literature

Course website, web-materials

Teaching methods

Lectures, exercises, and assignment. The exercises and assignment can be completed online. Face-to-face learning and distance learning.

Alternative completion methods

Possibility to independent self-study

Student workload

Lectures 26 h, exercises 39 h, assignment 55 h, independent study 15 h. Total 135 hours.

Content scheduling

Basics of 3D modeling in Blender will be taught in the first half of the course with mandatory exercises. Afterwards students will deepen their knowledge in advanced subjects with voluntary exercises. The end part of the course the students will focus on the course assignment.

Further information for students

Grading is based on the final assignment and the report.

Evaluation scale

0-5

Evaluation criteria, satisfactory (1-2)

Satisfactory 2: The student knows the basics and publishing of 3D modelling for different purposes in a small-scale. The assignment is documented according to requirements but it is quite short.

Sufficient 1: The student knows the basics of 3D modelling and publishing. The assignment is documented according to requirements, but it is very short.

Evaluation criteria, good (3-4)

Good 3: The student has good knowledge of 3D modelling and its application to different purposes. The assignment has been documented according to set requirements.

Very good 4: The student masters the 3D modelling and applies it to visually impressive realizations of different purposes. The documentation of the assignment is detailed and well written.

Evaluation criteria, excellent (5)

Excellent 5: The student masters the 3D modelling comprehensively and applies it to visually impressive and innovative realizations (model accuracy, graphics, lights, shadows, textures) of different purposes. The documentation of the assignment is comprehensive, detailed and well written.

Evaluation criteria, pass/failed

Fail 0: The student does not meet the minimum criteria set for the course.

Prerequisites

Basic computing skills and graphic design tools or equivalent knowledge