Logistics SimulationsLaajuus (5 cr)
Code: TELL1500
Credits
5 op
Teaching language
- English
Responsible person
- Tommi Franssila
Objective
Purpose: Simulation is a method to imitate processes or happenings. In this course simulation games are used as a method to simulate real kind of business environments. The games are used to learn business strategy, processes, team working and decision making. The SAP environment will be used to play the simulation games.
Competences: In Logistics Simulations course the students learn the following competences: Technology, Business, Engineering Practice and Communication and Team Working.
Learning Outcome: You will learn to plan the business strategy, manage your own role in a company, analyze business situations, communicate and make real time decisions in realistic business environments.
Content
Definition of Simulation, Simulation Games
Qualifications
The World of Logistics, Enterprise Recourse Planning
Assessment criteria, approved/failed
Student has gained knowledge at all the subjects described in the learning outcomes.
Enrollment
18.11.2024 - 09.01.2025
Timing
13.01.2025 - 30.04.2025
Number of ECTS credits allocated
5 op
Mode of delivery
Face-to-face
Unit
School of Technology
Campus
Main Campus
Teaching languages
- English
Seats
20 - 44
Degree programmes
- Bachelor's Degree Programme in Purchasing and Logistics Engineering
Teachers
- Tommi Franssila
Groups
-
TLP25VKBachelor's Degree Programme in Purchasing and Logistics Engineering (AMK) vaihto-opiskelu/Exchange studies
-
TLP24VSBachelor's Degree Programme in Purchasing and Logistics Engineering (AMK) vaihto-opiskelu/Exchange studies
-
TLP23S1Bachelor's Degree Programme in Purchasing and Logistics Engineering
Objectives
Purpose: Simulation is a method to imitate processes or happenings. In this course simulation games are used as a method to simulate real kind of business environments. The games are used to learn business strategy, processes, team working and decision making. The SAP environment will be used to play the simulation games.
Competences: In Logistics Simulations course the students learn the following competences: Technology, Business, Engineering Practice and Communication and Team Working.
Learning Outcome: You will learn to plan the business strategy, manage your own role in a company, analyze business situations, communicate and make real time decisions in realistic business environments.
Content
Definition of Simulation, Simulation Games
Learning materials and recommended literature
Simulation games teaching material. Lessons, presentations, videos and litterature.
Teaching methods
Games will be used as a teaching method in the course. SAP system will be the environment for playing the business simulation games.
International connections
SAP University Competence Center
Alternative completion methods
The admission procedures are described in the degree rule and the study guide. The teacher of the course will give you more information on possible specific course practices.
Student workload
One credit corresponds to an average of 27 hours of work, which means that the load of five credits is approximately 135 hours.
Further information for students
The student must show activity for studying the course during three (3) weeks after beginning of the studies. If she/he does not show the required activity then the student will be removed from the course.
Evaluation scale
Pass/Fail
Evaluation criteria, pass/failed
Student has gained knowledge at all the subjects described in the learning outcomes.
Prerequisites
The World of Logistics, Enterprise Recourse Planning
Enrollment
20.11.2023 - 14.01.2024
Timing
08.01.2024 - 30.04.2024
Number of ECTS credits allocated
5 op
Mode of delivery
Face-to-face
Unit
School of Technology
Campus
Main Campus
Teaching languages
- English
Seats
0 - 30
Degree programmes
- Bachelor's Degree Programme in Purchasing and Logistics Engineering
Teachers
- Tommi Franssila
Groups
-
TLP22S1Bachelor's Degree Programme in Purchasing and Logistics Engineering
-
TLP23VSBachelor's Degree Programme in Purchasing and Logistics Engineering (AMK) vaihto-opiskelu/Exchange studies
-
TLP24VKBachelor's Degree Programme in Purchasing and Logistics Engineering (AMK) vaihto-opiskelu/Exchange studies
Objectives
Purpose: Simulation is a method to imitate processes or happenings. In this course simulation games are used as a method to simulate real kind of business environments. The games are used to learn business strategy, processes, team working and decision making. The SAP environment will be used to play the simulation games.
Competences: In Logistics Simulations course the students learn the following competences: Technology, Business, Engineering Practice and Communication and Team Working.
Learning Outcome: You will learn to plan the business strategy, manage your own role in a company, analyze business situations, communicate and make real time decisions in realistic business environments.
Content
Definition of Simulation, Simulation Games
Learning materials and recommended literature
Simulation games teaching material. Lessons, presentations, videos and litterature.
Teaching methods
Games will be used as a teaching method in the course. SAP system will be the environment for playing the business simulation games.
International connections
SAP University Competence Center
Alternative completion methods
The admission procedures are described in the degree rule and the study guide. The teacher of the course will give you more information on possible specific course practices.
Student workload
One credit corresponds to an average of 27 hours of work, which means that the load of five credits is approximately 135 hours.
Evaluation scale
Pass/Fail
Evaluation criteria, pass/failed
Student has gained knowledge at all the subjects described in the learning outcomes.
Prerequisites
The World of Logistics, Enterprise Recourse Planning
Enrollment
01.11.2022 - 05.01.2023
Timing
09.01.2023 - 19.05.2023
Number of ECTS credits allocated
5 op
Mode of delivery
Face-to-face
Unit
School of Technology
Campus
Main Campus
Teaching languages
- English
Seats
0 - 30
Degree programmes
- Bachelor's Degree Programme in Purchasing and Logistics Engineering
Teachers
- Tommi Franssila
Teacher in charge
Tommi Franssila
Groups
-
TLP23VKBachelor's Degree Programme in Purchasing and Logistics Engineering (AMK) vaihto-opiskelu/Exchange studies
-
TLP22VSBachelor's Degree Programme in Purchasing and Logistics Engineering (AMK) vaihto-opiskelu/Exchange studies
-
TLP21S1Bachelor's Degree Programme in Purchasing and Logistics Engineering
Objectives
Purpose: Simulation is a method to imitate processes or happenings. In this course simulation games are used as a method to simulate real kind of business environments. The games are used to learn business strategy, processes, team working and decision making. The SAP environment will be used to play the simulation games.
Competences: In Logistics Simulations course the students learn the following competences: Technology, Business, Engineering Practice and Communication and Team Working.
Learning Outcome: You will learn to plan the business strategy, manage your own role in a company, analyze business situations, communicate and make real time decisions in realistic business environments.
Content
Definition of Simulation, Simulation Games
Learning materials and recommended literature
Simulation games teaching material. Lessons, presentations, videos and litterature.
Teaching methods
Games will be used as a teaching method in the course. SAP system will be the environment for playing the business simulation games.
International connections
SAP University Competence Center
Alternative completion methods
The admission procedures are described in the degree rule and the study guide. The teacher of the course will give you more information on possible specific course practices.
Student workload
One credit corresponds to an average of 27 hours of work, which means that the load of five credits is approximately 135 hours.
Evaluation scale
Pass/Fail
Evaluation criteria, pass/failed
Student has gained knowledge at all the subjects described in the learning outcomes.
Prerequisites
The World of Logistics, Enterprise Recourse Planning
Enrollment
01.11.2021 - 23.01.2022
Timing
10.01.2022 - 29.04.2022
Number of ECTS credits allocated
5 op
Mode of delivery
Face-to-face
Unit
School of Technology
Campus
Main Campus
Teaching languages
- English
Seats
0 - 50
Degree programmes
- Bachelor's Degree Programme in Purchasing and Logistics Engineering
Teachers
- Tommi Franssila
Teacher in charge
Tommi Franssila
Groups
-
TLP20S1Bachelor's Degree Programme in Purchasing and Logistics Engineering
-
TLP21VSBachelor's Degree Programme in Purchasing and Logistics Engineering (AMK) vaihto-opiskelu/Exchange studies
-
TLP22VKBachelor's Degree Programme in Purchasing and Logistics Engineering (AMK) vaihto-opiskelu/Exchange studies
Objectives
Purpose: Simulation is a method to imitate processes or happenings. In this course simulation games are used as a method to simulate real kind of business environments. The games are used to learn business strategy, processes, team working and decision making. The SAP environment will be used to play the simulation games.
Competences: In Logistics Simulations course the students learn the following competences: Technology, Business, Engineering Practice and Communication and Team Working.
Learning Outcome: You will learn to plan the business strategy, manage your own role in a company, analyze business situations, communicate and make real time decisions in realistic business environments.
Content
Definition of Simulation, Simulation Games
Learning materials and recommended literature
Simulation games teaching material. Lessons, presentations, videos and litterature.
Teaching methods
Games will be used as a teaching method in the course. SAP system will be the environment for playing the business simulation games.
International connections
SAP University Competence Center
Alternative completion methods
The admission procedures are described in the degree rule and the study guide. The teacher of the course will give you more information on possible specific course practices.
Student workload
One credit corresponds to an average of 27 hours of work, which means that the load of five credits is approximately 135 hours.
Evaluation scale
Pass/Fail
Evaluation criteria, pass/failed
Student has gained knowledge at all the subjects described in the learning outcomes.
Prerequisites
The World of Logistics, Enterprise Recourse Planning