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User-Centered Design (5 cr)

Code: YTSP0400-3005

General information


Enrollment

01.08.2023 - 08.09.2023

Timing

28.08.2023 - 19.12.2023

Number of ECTS credits allocated

5 op

Virtual portion

3 op

RDI portion

2 op

Mode of delivery

40 % Face-to-face, 60 % Online learning

Unit

TA10 - IT-instituutti

Teaching languages

  • English

Seats

20 - 35

Degree programmes

  • Master's Degree Programme in Information Technology, Full Stack Software Development

Teachers

  • Jouni Huotari

Groups

  • YTS23S1
    Master of Engineering, Degree Programme in Information Technology, Full Stack Software Development
  • 08.12.2023 14:30 - 19:30, User-Centered Design YTSP0400-3005

Objectives

You understand the terminology and principles of human-centered design. You can apply tools to create an user interface and a clickable prototype, and use usability evaluation methods to gather user requirements and feedback for software development .

Content

The key topics are:
- Concepts, models, methods, procedures, and processes for user-centered design and development of systems and services
- Designing and delivering user experience (UX)
- User interface construction
- Usability evaluation

Time and location

Online (Zoom/Teams) and f2f (Dynamo building)

Learning materials and recommended literature

Materials in the e-learning environment.

Teaching methods

- lectures (both f2f and online => hybrid implementation)
- independent study and distance learning
- small group learning (workshops)
- exercises, quizzes, and learning tasks
- final seminar

Practical training and working life connections

- small group project

Alternative completion methods

The admission procedures are described in the degree rule and the study guide. The teacher of the course will give you more information on possible specific course practices.

Student workload

One credit (1 Cr) corresponds to an average of 27 hours of work.
- lectures and quidance 8 h
- exercises and workshops 20 h
- assignments 72 h
- independent study 35 h
Total 135 h

Further information for students

Evaluation methods include continuous feedback (from teacher), self-assessment, and peer evaluation.

Evaluation scale

0-5

Evaluation criteria, satisfactory (1-2)

The evaluation is based on the quality of the four workshop implementations (a total of 80 points). In addition, all the quizzes must be passed. For the grades 1 and 2, you need to get 20 and 30 points, respectively.

To pass the course, you know the basics of user-centered design and you can analyse the usability and user experience. In addition, you can design a simple user interface based on a requirement definition of an idea.

Evaluation criteria, good (3-4)

For the grades 3 and 4, you need to get 50 and 70 points, respectively.

You know the theory on user-centered design and you can analyse the usability and user experience. You can design a user interface and a clickable prototype based on a requirement definition.

Evaluation criteria, excellent (5)

For the grade 5, you need to get at least 85 points.

You demonstrate mastery of the theory on user-centered design and you can analyse the usability and user experience in a versatile manner. You can design an extraordinary user interface for a clickable prototype based on a requirement definition.

Prerequisites

Previous experience of software development is needed.

Further information

Figma is recommended as a tool for creating a clickable prototype.