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Programming 2 (4 cr)

Code: TSAT0510-3010

General information


Enrollment

01.11.2024 - 09.01.2025

Timing

13.01.2025 - 18.05.2025

Number of ECTS credits allocated

4 op

Mode of delivery

Face-to-face

Unit

School of Technology

Campus

Lutakko Campus

Teaching languages

  • English

Seats

20 - 35

Degree programmes

  • Bachelor's Degree Programme in Electrical and Automation Engineering

Teachers

  • Teppo Flyktman

Groups

  • TAR23S1
    Bachelor's Degree Programme in Automation and Robotics
  • 16.01.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 23.01.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 30.01.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 06.02.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 13.02.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 20.02.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 06.03.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 13.03.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 20.03.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 27.03.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 03.04.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 10.04.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 17.04.2025 11:30 - 13:00, Programming 2 TSAT0510-3010
  • 24.04.2025 11:30 - 13:00, Programming 2 TSAT0510-3010

Objectives

Student gets familiar with programming device interfaces and the graphical user interface and deepens their previous programming skills. To study in this course, you need a basic knowledge of programming. Enables in-depth study of the topic in other courses. Studying in this course require knowledge in fundamentals of programming. This course enables further studies of the subject in other courses.

EUR-ACE KNOWLEDGE AND UNDERSTANDING
Student is familiar with device interfaces and understands the basic ideology of object-oriented programming.

EUR-ACE APPLYING TECHNOLOGY INTO PRACTICE
Student is able to apply programming skills to communication between devices.

Content

Interface programming
Deepening programming skills
Application of a communication protocol

Learning materials and recommended literature

Materials in the e-learning environment.

Teaching methods

- remote lectures
- independent study
- distance learning
- webinars
- small group learning
- exercises
- learning tasks

Exam dates and retake possibilities

The possible date and method of the exam will be announced in the course opening.

Alternative completion methods

The admission procedures are described in the degree rule and the study guide. The teacher of the course will give you more information on possible specific course practices.

Student workload

One credit (1 Cr) corresponds to an average of 27 hours of work.

- lectures 50h
- independent and group study 58h
Total 108h

Further information for students

The evaluation is based on the qualitative evaluation of the exam and exercises/assignments.

Evaluation scale

0-5

Evaluation criteria, satisfactory (1-2)

Sufficient (1): Student recognizes the basics and terminology, but has shortcomings in understanding the key issues.

Satisfactory (2): Student knows the basics and terminology, but has shortcomings in independent application of key issues. Student is able to program a simple application containing graphical user interface.

Evaluation criteria, good (3-4)

Good (3): Student is able to independently program simple applications containing graphical user interface. Student is able to analyze issues and apply knowledge in a communication protocol in programming tasks.

Very good (4): Student knows all the key subjects of the course and is able to apply them in different implementations.

Evaluation criteria, excellent (5)

Excellent (5): Student masters all the key subjects of the course and is able to apply them creatively. Student is able to analyze the operation of the application implemented from the perspective of efficiency and reliability. Student understands the possibilities and limitations of the interfaces used in automation.

Prerequisites

Basic programming skills
Data types and variables
Conditional and loop statements
Subroutines