Game Art & Design (3 op)
Toteutuksen tunnus: HBIG1000-0K0N1
Toteutuksen perustiedot
- Ajoitus
-
01.01.2020 - 31.07.2020
Toteutus on päättynyt.
- Opintopistemäärä
- 3 op
- Lähiosuus
- 3 op
- Toteutustapa
- Lähiopetus
- Opetuskielet
- suomi
- Opettajat
- Mika Karhulahti
- Ilari Miikkulainen
- Ryhmät
-
VAz20K15.jakson ja kesän 2020 opinnot
-
HBI20VKNSLike's Summer School 2020
-
VAn20K1Like's Summer Summer School 2020
-
ZJA20KHAvoin amk, LITA
- Opintojakso
- HBIG1000
Tavoitteet
Upon completion of this course students will be able to
-Understand the unique nature of the game industry
-Identify key factors for game monetization to succeed in developing game business
-Understand the importance of visual design and concept art in game design, and be able to create some content
-Analyze, understand and implement the priciples of game design
-Design a game concept as a member of a multidisciplinary team
-Communicate and pitch game concept for key stakeholders
-Communicate game design decisions for key stakeholders
Sisältö
This course gives an overview on how games are developed. Basic introduction to game design, visual design and concept art is provided, along with simple tools to quickly demonstrate game concepts and ideas. Game mechanics and underlying design principles are explained. Methods to create a simple, viable game concept are introduced. Finally, students are given instructions on how to successfully pitch a video game.
Arviointikriteerit, tyydyttävä (1)
Evaluation of students' output during the course.
Esitietovaatimukset
Ability to work in a multidisciplinary team.