3D modellingLaajuus (5 cr)
Code: TTC8620
Credits
5 op
Teaching language
- Finnish
Responsible person
- Moona Vesiluoma
Objective
Purpose and objectives:
You understand the ranges of use and basic methods of 3D modelling. You can design and implement on a chosen topic area a 3D model which is published for different purposes.
EUR-ACE Competences:
Knowledge and Understanding
Engineering Practice
Content
- the theory and software of 3D graphics
- modelling process and methods
- use of cameras and lights
- textures and graphics
- rendering
- publishing for different purposes
Qualifications
Basic computing skills and graphic design tools or equivalent knowledge
Assessment criteria, satisfactory (1)
Sufficient 1: The student knows the basics of 3D modelling and publishing.
Satisfactory 2: The student knows the basics of 3D modelling and publishing for different purposes
Assessment criteria, good (3)
Good 3: The student knows well 3D modelling and its application for different purposes.
Very good 4: The student masters the 3D modelling and applying it for visually impressive realizations of different purposes.
Assessment criteria, excellent (5)
Excellent 5: The student masters comprehensively the 3D modelling and applying it for visually impressive and innovative realizations of different purposes.
Enrollment
01.08.2022 - 25.08.2022
Timing
29.08.2022 - 16.12.2022
Number of ECTS credits allocated
5 op
Mode of delivery
Face-to-face
Unit
School of Technology
Campus
Lutakko Campus
Teaching languages
- Finnish
Seats
0 - 35
Degree programmes
- Bachelor's Degree Programme in Information and Communications Technology
Teachers
- Moona Vesiluoma
Objectives
Purpose and objectives:
You understand the ranges of use and basic methods of 3D modelling. You can design and implement on a chosen topic area a 3D model which is published for different purposes.
EUR-ACE Competences:
Knowledge and Understanding
Engineering Practice
Content
- the theory and software of 3D graphics
- modelling process and methods
- use of cameras and lights
- textures and graphics
- rendering
- publishing for different purposes
Time and location
JAMK IT-Dynamo.
Learning materials and recommended literature
Course website, web-materials
Teaching methods
Lectures, exercises, and assignment. The exercises and assignment can be completed online. Face-to-face learning and distance learning.
Alternative completion methods
Possibility to independent self-study
Student workload
Lectures 26 h, exercises 39 h, assignment 55 h, independent study 15 h. Total 135 hours.
Content scheduling
Basics of 3D modeling in Blender will be taught in the first half of the course with mandatory exercises. Afterwards students will deepen their knowledge in advanced subjects with voluntary exercises. The end part of the course the students will focus on the course assignment.
Further information for students
Grading is based on the final assignment and the report.
Evaluation scale
0-5
Evaluation criteria, satisfactory (1-2)
Sufficient 1: The student knows the basics of 3D modelling and publishing.
Satisfactory 2: The student knows the basics of 3D modelling and publishing for different purposes
Evaluation criteria, good (3-4)
Good 3: The student knows well 3D modelling and its application for different purposes.
Very good 4: The student masters the 3D modelling and applying it for visually impressive realizations of different purposes.
Evaluation criteria, excellent (5)
Excellent 5: The student masters comprehensively the 3D modelling and applying it for visually impressive and innovative realizations of different purposes.
Prerequisites
Basic computing skills and graphic design tools or equivalent knowledge