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Gambling as a problemLaajuus (5 cr)

Code: SZZZ1537

Credits

5 op

Teaching language

  • Finnish

Responsible person

  • Tuija Ketola

Objective

The student has basic knowledge and tools to encounter gambling problems in client-work. She/he has knowledge and skills how to prevent and care gambling problems

Content

o Basics of approaching gambling problems 2 credits
o Families of gamblers 1 credit
o Digital gaming 2 credits

Qualifications

-

Assessment criteria, satisfactory (1)

Accepted(S):
The student understands gambling and digital gaming as a phenomenon.
 The student knows some of the harmful effects of gambling and digital gaming.
 He/she knows tools for preventing the harmful effects and supporting and helping clients with digital gaming problems.
 The student knows the basics of supporting the family of persons with gambling/gaming problems and knows tools intended for the purpose.
Fail(0)
The student had not achieved the objectives or completed the course assignments before the end of the course.