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Game Programming Project (8cr)

Code

General information


Timing
01.01.2014 - 31.07.2014
Implementation has ended.
Number of ECTS credits allocated
8 cr
Local portion
8 cr
Mode of delivery
Face-to-face
Unit
School of Technology
Teaching languages
English
Degree programmes
Degree Programme in Software Engineering
Teachers
Jouni Huotari
Groups
IIO11S1
Ohjelmistotekniikan koulutusohjelma
Course
IIO50200

Unfortunately, no reservations were found for the realization Game Programming Project IIO50200-4K0D1. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0-5

Objective

The students learn
- different roles and working in a game project
- to develop a (first prototype of an) computer game

Content

- game development in a team and project documentation
- roles and teamwork
- computer game development (design, implementation, testing)

Materials

Material agreed on in the course

Completion alternatives

Group work consisting of project plan, design documentation, the actual computer game, presentation, and final report.Individual evaluation is partly based on a learning report. Grade 5: Student carries out the project work with self-determination and efficiency and shows initiative in presenting new ideas in the implementation. Student provides detailed documentation about game design and implementation. Game project plan is feasible including schedule and workload estimates.- Grade 3-4: Student provides sufficient game project documentation and implementation.- Grade 1-2: Student participates on design and implementation of simple computer game.

Student workload

- lectures 76 h - exercises 40 h - project assignment 100 h Total 216 h of student work

Assessment criteria, satisfactory (1)

Assessment is based on the computer game the students make as a project group work

Qualifications

Basics of object-oriented programming, Basics of Game Programming, Basics of project management

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